Duck Shoot: Difference between revisions

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{{Quote|Until you get rid of those psychotic [[ducks]] from this pond garden once and for all I am locking you out!|[[Mayor]]'s angry note to his gardener.}}'''Duck Shoot''' is a mini game in ''[[MediEvil: Resurrection]]''. It is featured in the [[Sleeping Village]] level.
[[File:MediEvilResurrection-DuckShootPrompt.png|thumb|Duck Shoot play prompt.]]{{Quote|Until you get rid of those psychotic [[ducks]] from this pond garden once and for all I am locking you out!|[[Mayor]]'s angry note to his gardener.}}'''Duck Shoot''' is a mini game in ''[[MediEvil: Resurrection]]''. It is featured in the [[Sleeping Village]] level.
==Description==
==Description==
The mini game involves shooting 30 ducks in 100 seconds with only 100 arrows available. Unlike the mini games in the [[Gallowmere Plains]], it has to be completed in order to progress further.
The mini game involves shooting 30 ducks in 100 seconds with only 100 arrows available. Unlike the mini games in the [[Gallowmere Plains]], it has to be completed in order to progress further.
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{{Cut content|section|''[[MediEvil (1998)|MediEvil]]''}}
{{Cut content|section|''[[MediEvil (1998)|MediEvil]]''}}
The mini game was initially set to appear in ''[[MediEvil (1998)|MediEvil]]'' in the form of an easter egg, but was cut out in the end.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013|quote=That was a little extra added by one of the level programmers (Matt Johnston{{sic}}). There's a rock jutting out of the pond in the village and the idea was that if you stood there for a moment or two the game would start to spawn ducks swimming across the pond that you could shoot with a ranged weapon. I don't recall exactly why it didn't make the final cut. Most likely there were just too many other things to finish and debug. Shame - I love little easter eggs like this!|author=Chris Sorrell}} Remnants of it can be seen in the ''[[MediEvil ECTS Pre-Alpha]]''.
The mini game was initially set to appear in ''[[MediEvil (1998)|MediEvil]]'' in the form of an easter egg, but was cut out in the end.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013|quote=That was a little extra added by one of the level programmers (Matt Johnston{{sic}}). There's a rock jutting out of the pond in the village and the idea was that if you stood there for a moment or two the game would start to spawn ducks swimming across the pond that you could shoot with a ranged weapon. I don't recall exactly why it didn't make the final cut. Most likely there were just too many other things to finish and debug. Shame - I love little easter eggs like this!|author=Chris Sorrell}} Remnants of it can be seen in the ''[[MediEvil ECTS Pre-Alpha]]''.
==Gallery==
<gallery>
MediEvilResurrection-DuckShootGoal.png|Requirements for successful completion.
MediEvilResurrection-DuckShootGameplay.png|Duck Shoot gameplay.
</gallery>
==References==
==References==
{{Reflist}}
{{Reflist}}