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*[[Scarecrow Fields]] | *[[Scarecrow Fields]] | ||
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|image = | |image = MediEvil2019-Scarecrows-BookOfGallowmere.png | ||
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'''Scarecrows''' were the protectors of the [[Scarecrow Fields]] in [[Gallowmere]]. They were brought to life by [[Zarok]]'s magic. They could release [[crows]] from their dark, evil hearts. | '''Scarecrows''' were the protectors of the [[Scarecrow Fields]] in [[Gallowmere]]. They were brought to life by [[Zarok]]'s magic. They could release [[crows]] from their dark, evil hearts. | ||
==Gameplay== | ==Gameplay== | ||
=== | ===Overview=== | ||
The scarecrows' attacks | The scarecrows' attacks can be very hard to evade when fighting with melee weapons. They can also release [[crows]] from their coats to deal additional damage to [[Sir Dan]]. | ||
===''MediEvil: Resurrection''=== | |||
{{quote|Oh Scarecrows ALWAYS freak me out. It's the hand-stitched eyes. Lets hurry through the Pumpkin Gorge.|An alleged comment by [[Al-Zalam]].}} | |||
Scarecrows are one of several enemy types who do not appear in the Undead Carnival mini game [[Pit o' Death]] in ''MediEvil: Resurrection''. | |||
====An Adventurer's Guide to Monsters entry==== | |||
The first time one sees these creatures casually gliding around they might be forgiven for thinking they are quite charming, elegant even, that would be a very big mistake. At a moments notice they can turn into a terrifying combat machine, clawing arms rotating like a force ten tornado, and set on crashing into their sorry target with technical precision. If one's general combat skills are suspect it may prove prudent to set them on fire as soon as is possible - well, they are stuffed with dry straw, you do the maths! | |||
===''MediEvil'' (2019 remake)=== | |||
====Book of Gallowmere entry==== | |||
These straw men spin to win! | |||
They have teamed up with the crows to protect their cornfield home from strangers, whom they greet with sharp, spinning affection. | |||
==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
====''MediEvil'' (1998 original)==== | |||
In early pre-release versions of ''MediEvil'' such as the ''[[MediEvil Rolling Demo]]'', scarecrows had two legs to walk on. They weren't as aggressive either, due to the lack of a spinning attack, but they still released crows from their coats to attack Dan. | In early pre-release versions of ''MediEvil'' such as the ''[[MediEvil Rolling Demo]]'', scarecrows had two legs to walk on. They weren't as aggressive either, due to the lack of a spinning attack, but they still released crows from their coats to attack Dan. | ||
== | ====''MediEvil: Resurrection''==== | ||
Scarecrows were reconceptualised by artist [[Mark Gibbons]]. He was also responsible for creating their model, which was one of the first he created.<ref>{{Cite web|quote=The Scarecrow character model was one of the first I created and it was enormously satisfying to see it make it into the finished game.|site=Red Knuckle Studios (archived version)|title=Scarecrow|retrieved=October 21, 2007|author=Gibbons, Mark|url=https://web.archive.org/web/20071021072741/http://redknuckle.com/concept_pages/scarecrow.htm}}</ref> | |||
==In other languages== | |||
== | {{OtherLanguages | ||
|ar = الفزاعات | |||
|arR =alfazaeat | |||
|bg = Плашила | |||
|bgR =Plašila | |||
|cz = Strašáci | |||
|da = Fugleskræmsler | |||
|de = Vogelscheuchen | |||
|el = Σκιάχτρα | |||
|elR =Skiáchtra | |||
|es = Espantapájaros | |||
|esMX = Espantapájaros | |||
|fi = Linnunpelätit | |||
|fr = Épouvantails | |||
|hr = Strašila | |||
|hu = Madárijesztők | |||
|it = Spaventapasseri | |||
|ja = かかし | |||
|jaR =Kakashi | |||
|nl = Vogelverschrikkers | |||
|no = Fugleskremsel | |||
|pl = Strachy na wróble | |||
|pt = Espantalhos | |||
|ptBR = Espantalhos | |||
|ro = Sperietori | |||
|ru = Страшилы | |||
|ruR =Strashily | |||
|sv = Fågelskrämmor | |||
|tr = Korkuluklar | |||
}} | |||
==References== | |||
{{Reflist}} | |||
==Navigation== | ==Navigation== | ||
{{MediEvil enemies}} | {{MediEvil enemies}} |