Super Armour: Difference between revisions

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The Super Armour first appears in the loading screen for [[The Time Machine]] level. It is obtained and equipped automatically after finishing [[The Time Machine, the Ripper]]. Once obtained, it is impossible for Dan to return to wearing his regular armour on that playthrough. However, Dan can still wear his other disguises on top of the Super Armour.
The Super Armour first appears in the loading screen for [[The Time Machine]] level. It is obtained and equipped automatically after finishing [[The Time Machine, the Ripper]]. Once obtained, it is impossible for Dan to return to wearing his regular armour on that playthrough. However, Dan can still wear his other disguises on top of the Super Armour.


The armour functions similarly to a [[Life Bottle]], providing Dan with an additional 500HP. This is indicated by a gold trim around the [[Life Bar]]. The armour can be repaired by [[the Spiv]]. Repairing the armour costs 150[[G]].
The armour functions similarly to a [[Life Bottle]], providing Dan with an additional 500HP. This is indicated by a gold trim around the [[Life Bar]]. The armour can be repaired by [[the Spiv]]. Repairing 100 of the armour's hitpoints costs 150[[G]].


===''MediEvil (2019 remake)''===
===''MediEvil (2019 remake)''===