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The '''Tumbling Torsos''' are undead enemies that were removed from ''[[MediEvil]]''.<ref name = "DesignHistory">[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] (2:08) by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> They can be seen in an early trailer found on the PlayStation Plus Video Preview 1997 VHS. The Tumbling Torsos were intended to appear in the [[Pumpkin Gorge]],<ref>[https://www.youtube.com/watch?v=XORJNhLNIlY| PlayStation Plus Compilation VHS 29/05/1997] (9:25-9:27) by [https://www.youtube.com/channel/UCX2-bfB7Q3bBTZrawe41m4Q StefMeister2012].</ref> [[Cemetery Hill]],{{Bookref|MED-Navigation}} and possibly [[The Graveyard]] level.<ref name = "DesignHistory"/> Their model can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha}} | The '''Tumbling Torsos''' are undead enemies that were removed from ''[[MediEvil]]''.<ref name = "DesignHistory">[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] (2:08) by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref> They can be seen in an early trailer found on the PlayStation Plus Video Preview 1997 VHS. The Tumbling Torsos were intended to appear in the [[Pumpkin Gorge]],<ref>[https://www.youtube.com/watch?v=XORJNhLNIlY| PlayStation Plus Compilation VHS 29/05/1997] (9:25-9:27) by [https://www.youtube.com/channel/UCX2-bfB7Q3bBTZrawe41m4Q StefMeister2012].</ref> [[Cemetery Hill]],{{Bookref|MED-Navigation}} and possibly [[The Graveyard]] level.<ref name = "DesignHistory"/> Their model can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha}}{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], Files at indices 548 (assorted textures), and 550 (Tumbling Torso model)}} | ||
==Characteristics== | ==Characteristics== | ||
===Appearance=== | ===Appearance=== |