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|image=MediEvilECTSPreAlpha-DragonDan.png | |image=MediEvilECTSPreAlpha-DragonDan.png | ||
|aka = Dragon-Dan | |aka = Dragon-Dan | ||
|gender = Male | |||
|entityname = DragonDan{{Gameref|RollingDemo}}{{RollingDemoEntityRef|DragonDan}}{{Gameref|ECTSPreAlpha}}{{ECTSPreAlphaEntityRef|DragonDan}} | |||
|appearstitle = Cut from | |appearstitle = Cut from | ||
|appearances = {{Appearances| | |appearances = {{Appearances| | ||
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}}}}'''Dragon Dan''' is a cut gameplay mechanic from ''[[MediEvil (1998)|MediEvil]]''. After drinking the [[Potions|Dragon Potion]] power-up, [[Sir Dan]] would transform into a red dragon. According to the game's producer, [[Chris Sorrell]], Dragon Dan was cut due to taking up too much space in memory.{{TwitterRef|Sorrell|1472053476473507843|December 18, 2021|January 4, 2024|quote=…And when I say Dragon Dan, that’s literally what we originally hoped to do - to literally turn him into a dragon version of himself. I guess this was artwork exploring that idea. But sadly we didn’t have enough memory and had to make do with a cheap armor upgrade instead!}} This is likely because of the unique model and its multiple animations. Its replacement, the [[Dragon Armour]], utilises the existing Dan model (safe for swapping out a few parts) and only has one unique animation for breathing fire. | }}}}'''Dragon Dan''' is a cut gameplay mechanic from ''[[MediEvil (1998)|MediEvil]]''. After drinking the [[Potions|Dragon Potion]] power-up, [[Sir Dan]] would transform into a red dragon. According to the game's producer, [[Chris Sorrell]], Dragon Dan was cut due to taking up too much space in memory.{{TwitterRef|Sorrell|1472053476473507843|December 18, 2021|January 4, 2024|quote=…And when I say Dragon Dan, that’s literally what we originally hoped to do - to literally turn him into a dragon version of himself. I guess this was artwork exploring that idea. But sadly we didn’t have enough memory and had to make do with a cheap armor upgrade instead!}} This is likely because of the unique model and its multiple animations. Its replacement, the [[Dragon Armour]], utilises the existing Dan model (safe for swapping out a few parts) and only has one unique animation for breathing fire. | ||
The Dragon Dan model can be found inside [[MediEvil ECTS Pre-Alpha/The Gallows Gauntlet|The Gallows Gauntlet]] [[cambridge:WAD|WAD]] file in the ''[[MediEvil ECTS Pre-Alpha]]'', suggesting that this may have been one of the levels, or perhaps the only level, where the Dragon Potion would have appeared.{{Gameref|ECTSPreAlpha}} | The Dragon Dan model can be found inside [[MediEvil ECTS Pre-Alpha/The Gallows Gauntlet|The Gallows Gauntlet]] [[cambridge:WAD|WAD]] file in the ''[[MediEvil ECTS Pre-Alpha]]'', suggesting that this may have been one of the levels, or perhaps the only level, where the Dragon Potion would have appeared.{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], Files at indices 373 (Dragon Dan model), and 544 (assorted textures)}} The [[entity]] for Dragon Dan appears in both the ''[[MediEvil Rolling Demo]]'' and the ''MediEvil ECTS Pre-Alpha''.{{RollingDemoEntityRef|DragonDan}}{{ECTSPreAlphaEntityRef|DragonDan}} | ||
==Characteristics== | ==Characteristics== | ||
===Appearance=== | ===Appearance=== |