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====''MediEvil'' (1998 original)==== | ====''MediEvil'' (1998 original)==== | ||
[[File:MediEvil1998-TheSilverWood-ConceptArt.png|thumb|right|Art by [[Jason Wilson]].]] | [[File:MediEvil1998-TheSilverWood-ConceptArt.png|thumb|right|Art by [[Jason Wilson]].]] | ||
Originally, the Jabberwocky was to feature in a [[The Silver Wood|chase level]] with [[Dan]] being pursued by it. The level map, its textures, and the Jabberwocky model can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha}}{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], | Originally, the Jabberwocky was to feature in a [[The Silver Wood|chase level]] with [[Dan]] being pursued by it. The level map, its textures, and the Jabberwocky model can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha}}{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], files at indices 405 (The Silver Wood textures), 407 (The Silver Wood map), and 411 (Jabberwocky model)}} However, the chase itself has not been implemented by the time of this version. Snippets of a functional version of this level can be seen in one of the game's trailers. The level was replaced with the 9AV FMV.<ref>{{cite web|url=http://web.archive.org/web/20080321020515/http://www.atomic-city.co.uk/pages/artwork/Medievil_gallery/medievil_morten_concept_design.htm|title=''MediEvil'' concept design|site=atomic-city}} Archived at the [http://archive.org/web/ Wayback Machine Internet Archive].</ref> | ||
=====Animations===== | =====Animations===== | ||
The Jabberwocky model present in the ''MediEvil ECTS Pre-Alpha'' has three animations. | The Jabberwocky model present in the ''MediEvil ECTS Pre-Alpha'' has three animations. |