MediEvil: The Game Prequel: Difference between revisions

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*[[Canny Tim]] - Living Dan's second-in-command, who aids the undead Dan.
*[[Canny Tim]] - Living Dan's second-in-command, who aids the undead Dan.
*[[Griff]] and [[Noreen]] - Fairly siblings that aid Dan on his quest.
*[[Griff]] and [[Noreen]] - Fairly siblings that aid Dan on his quest.
*[[Weapon Requisitions counterperson]] - A man who works at the Weapon Requisitions in Castle Peregrin.
*[[Weapon Requisitions counterperson]] - A man who works at the Weapon Requisitions in Peregrin Castle.
*[[Jabberwocky]] - A chicken-dragon monstrosity.
*[[Jabberwocky]] - A chicken-dragon monstrosity.
*[[Boris]] and [[Merek]] - Zarok's dumb henchmen.
*[[Boris]] and [[Merek]] - Zarok's dumb henchmen.
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===Fate's Arrow===
===Fate's Arrow===
Sir Dan ends up in Gallowmere in 1286, just a day before the [[Battle of Gallowmere]]. He sees his living self give abuse to his hound, Lupo. He follows the living Dan into Castle Peregrin where he is summoned by the king.
Sir Dan ends up in Gallowmere in 1286, just a day before the [[Battle of Gallowmere]]. He sees his living self give abuse to his hound, Lupo. He follows the living Dan into Peregrin Castle where he is summoned by the king.


The king explains that the army of the undead is marching towards the castle and that they will attack within a day. The undead Dan secretly observes the scene from a window, but Zarok closes it, making the undead Dan fall.
The king explains that the army of the undead is marching towards the castle and that they will attack within a day. The undead Dan secretly observes the scene from a window, but Zarok closes it, making the undead Dan fall.