Saved game data (disambiguation): Difference between revisions

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(Created page with "This page documents ''MediEvil'' '''saved game data''' formats. ==''MediEvil'' (1998 original)== A PlayStation Memory Card data block consists of 64 frames. ===Frame 0=== This frame always contains metadata for the saved data itself. {| class="wikitable" ! Name ! Offset ! Value ! Meaning |- | '''Signature''' | 0x0 | SC | Signature for all PS1 saved game data. |- | '''Icon Flag''' | 0x2 | 11 | This means the icon for the saved game consists of a single image. |- | '''...")
 
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A PlayStation Memory Card data block consists of 64 frames.
A PlayStation Memory Card data block consists of 64 frames.
===Frame 0===
===Frame 0===
This frame always contains metadata for the saved data itself.
This frame is the header for a block of PS1 saved data.
{| class="wikitable"
{| class="wikitable"
! Name
! Name
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! Meaning
! Meaning
|-
|-
| '''Signature'''
| '''Magic'''
| 0x0
| 0x0
| SC
| SC
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|}
|}
===Frame 1===
===Frame 1===
This frame is used to store the saved game icon: [[File:MediEvil-Memory-Card.png|16px]]
This frame is used to store a PS1 saved game icon: [[File:MediEvil-Memory-Card.png|16px]]
===Frames 2-3===
===Frames 2-3===
These frames are reserved for additional icons in case the icon is meant to be animated, but are unused by ''MediEvil''.
These frames are reserved for additional images in case the icon is meant to be animated, but are unused by ''MediEvil''.
===Frames 4-34===
===Frames 4-34===
These frames contain the actual ''MediEvil'' saved game data.
These frames contain the actual ''MediEvil'' saved game data.
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! Meaning
! Meaning
|-
|-
|'''Signature'''
|'''Magic'''
|0x200
|0x200
|60SM
|60SM