13,561
edits
DansFriend (talk | contribs) mNo edit summary |
DansFriend (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{Floatright| | |||
{{Infobox character | {{Infobox character | ||
|float = none | |||
|image = MediEvil2019-Vulture-BookOfGallowmere.png | |image = MediEvil2019-Vulture-BookOfGallowmere.png | ||
|name = Vulture {{BookOfGallowmereCategory|Friendly}} | |name = Vulture {{BookOfGallowmereCategory|Friendly}} | ||
Line 12: | Line 14: | ||
*[[14AV]] | *[[14AV]] | ||
}}}}{{Wikipedia|Vulture|Vultures}} | }}}}{{Wikipedia|Vulture|Vultures}} | ||
The ''' | }} | ||
The '''vulture''' was an animal that came to [[Sir Dan]]'s aid twice during his journey to defeat [[Zarok the Sorcerer]] in the 14th century. | |||
==History== | ==History== | ||
===1386=== | ===1386=== | ||
Though initially interested in Dan only as a source of food, the | Though initially interested in Dan only as a source of food, the vulture developed a special bond with him.{{Gameref|MED2019}}{{Gameref|MED2019-Bestiary|Vulture}} It saved Dan from the [[Jabberwocky]] and later saved him from falling to his second death after the destruction of [[Zarok's Lair]]. | ||
==Characteristics== | |||
===Appearance=== | |||
The vulture was a huge bird of prey. Its body was largely covered by brown feathers safe for its neck area where the feathers were white. Its head was unfeathered and therefore bald. | |||
==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | |||
====''MediEvil'' (1998 original)==== | |||
According to [[Jason Riley]], who was responsible for creating all the [[full motion video]]s (FMVs) in the game, the vulture used in ''MediEvil'' was an improved version of the vulture who appeared in the intro FMV for the PlayStation version of ''Silverload'', a previous game by the studio.<ref name="facebook">{{Cite web|url=https://www.facebook.com/groups/197220967019502/posts/26460147623633478/?comment_id=27784188424562718&reply_comment_id=27784591157855778|site=Facebook|title=Comments in the MediEvil Madness private group|published=December 18, 2024|retrieved=December 20, 2024|quote='''Jason Riley''': Yep - I remember doing three pictures. One of Zaroc,{{sic}} The{{sic}} vulture is also there, and one of my co workers{{sic}} called "Tiggy". Who is just a head sitting on a pair of black slippers. I can confirm I worked on Creature s{{sic}} with Colin Swinbourne.<br><br>'''That's cool, thanks for sharing! Is it the MediEvil vulture or a Silverload vulture by the way?'''<br><br>'''Jason Riley''': both of them. I improved it a little for MediEvil.}}</ref> | |||
===In other media=== | |||
====1996 – ''[[creatures:Creatures|Creatures]]''==== | |||
[[File:Creatures-Vulture.png|right|thumb|The vulture in ''Creatures''.]] A portrait of the vulture appears in ''Creatures'', an artificial life program created by [[Millennium Interactive]]. This is because the backgrounds for ''Creatures'' were composited by Jason Riley.<ref>{{Cite web|url=https://www.artificial-lens.com/aaa-games/|title=Successful multi million selling AAA-games I have worked on.|site=Artificial Lens|retrieved=August 28, 2024|author=Riley, Jason}}</ref><ref name="facebook"/> | |||
===Symbolism=== | ===Symbolism=== | ||
For Ancient Egyptians, vultures symbolised the eternal cycle of death and rebirth due to their ability to transform the “death” they feed on – i.e. carrion and waste – into life.<ref>{{Cite web|url=https://www.lifegyptianvulture.it/en/the-egyptian-vulture/|site=Life Egyptian Vulture|title=The Egyptian Vulture|retrieved=August 28, 2021}}</ref> | For Ancient Egyptians, vultures symbolised the eternal cycle of death and rebirth due to their ability to transform the “death” they feed on – i.e. carrion and waste – into life.<ref>{{Cite web|url=https://www.lifegyptianvulture.it/en/the-egyptian-vulture/|site=Life Egyptian Vulture|title=The Egyptian Vulture|retrieved=August 28, 2021}}</ref> | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
==Navigation== | ==Navigation== | ||
{{MediEvil characters}} | {{MediEvil characters}} |