MediEvil (1998): Difference between revisions

m
Line 36: Line 36:
During the game, players must make their way through various locations, from a [[The Graveyard|graveyard]] full of zombies, to a [[The Ghost Ship|flying ghost ship]] commandeered by an undead pirate crew, to a levitating chessboard in an [[The Enchanted Earth|enchanted forest]] surrounded by flying demonettes. There are also several collectible items found in the levels which have to be collected in order to make progress. There are several [[books]] placed upon lecterns all over areas in the game which may offer advice to Sir Dan, while others contain humorous jokes or the history of the area. Some of them are hidden, but they are mostly found along the path that Sir Dan takes. They can be read if struck with a melee weapon.
During the game, players must make their way through various locations, from a [[The Graveyard|graveyard]] full of zombies, to a [[The Ghost Ship|flying ghost ship]] commandeered by an undead pirate crew, to a levitating chessboard in an [[The Enchanted Earth|enchanted forest]] surrounded by flying demonettes. There are also several collectible items found in the levels which have to be collected in order to make progress. There are several [[books]] placed upon lecterns all over areas in the game which may offer advice to Sir Dan, while others contain humorous jokes or the history of the area. Some of them are hidden, but they are mostly found along the path that Sir Dan takes. They can be read if struck with a melee weapon.


===[[:Category:Weapons in MediEvil|Weapons]]===
===Weapons===
{{Main|:Category:Weapons in MediEvil|l1=Weapons in MediEvil|category}}
Dan starts the game with only his [[Arm|detachable arm]], which can be used as both a melee and ranged weapon, but is incredibly weak. However, he obtains the [[Small Sword|small sword]] and some [[Throwing Daggers|throwing daggers]] soon after. The majority of weapons Dan finds are received from the [[Hall of Heroes]] by collecting [[Chalices]] in each level, and range from swords, [[axe]]s and [[hammer]]s to projectile weapons such as [[crossbow]]s and [[spear]]s. There are other weapons that Dan finds through the course of the game, such as a [[club]] that can be used as a [[torch]], but breaks after too much use; [[Dragon Armour]] that lets him breathe fire and makes him impervious to fire attacks; and [[Chicken Drumstick]]s that can turn enemies into [[Roast Chicken]] for health recovery. Dan is also able to find a variety of shields to protect himself, ranging from [[Copper Shield|copper]] to [[Gold Shield|gold]] in strength.
Dan starts the game with only his [[Arm|detachable arm]], which can be used as both a melee and ranged weapon, but is incredibly weak. However, he obtains the [[Small Sword|small sword]] and some [[Throwing Daggers|throwing daggers]] soon after. The majority of weapons Dan finds are received from the [[Hall of Heroes]] by collecting [[Chalices]] in each level, and range from swords, [[axe]]s and [[hammer]]s to projectile weapons such as [[crossbow]]s and [[spear]]s. There are other weapons that Dan finds through the course of the game, such as a [[club]] that can be used as a [[torch]], but breaks after too much use; [[Dragon Armour]] that lets him breathe fire and makes him impervious to fire attacks; and [[Chicken Drumstick]]s that can turn enemies into [[Roast Chicken]] for health recovery. Dan is also able to find a variety of shields to protect himself, ranging from [[Copper Shield|copper]] to [[Gold Shield|gold]] in strength.


===[[Chalice of Souls]]===
===Chalice of Souls===
{{Main|Chalice of Souls}}
Throughout the levels Sir Dan is presented with an opportunity to collect that particular level's Chalice by filling it up with the souls of his enemies. This mystical item allows him to visit the Hall of Heroes after the conclusion of the level. Dan can only collect the Chalice in each level when he has dispatched enough enough enemies to reach 100%. Chalices are hidden well and are not always at the end of a level, so Dan must sometimes backtrack to find them. In the Hall of Heroes, he can converse with past heroes, "await spiritual guidance" and receive useful items or weapons to help him in his quest. Collecting all the chalices allows the player to see the true ending.
Throughout the levels Sir Dan is presented with an opportunity to collect that particular level's Chalice by filling it up with the souls of his enemies. This mystical item allows him to visit the Hall of Heroes after the conclusion of the level. Dan can only collect the Chalice in each level when he has dispatched enough enough enemies to reach 100%. Chalices are hidden well and are not always at the end of a level, so Dan must sometimes backtrack to find them. In the Hall of Heroes, he can converse with past heroes, "await spiritual guidance" and receive useful items or weapons to help him in his quest. Collecting all the chalices allows the player to see the true ending.


===[[:Category:Enemies in MediEvil|Enemies]]===
===Enemies===
{{Main|:Category:Enemies in MediEvil|l1=Enemies in MediEvil|category}}
There are many adversaries Dan must face on his journey. [[Imps|Sticky-fingered imps]], [[Scarecrows|demonic scarecrows]], and Zarok's [[Boiler Guards|boiler guards]] are but a few of the ghastly monstrosities that inhabit the land of Gallowmere. Some enemies can only be attacked either at certain times or using specific weapons, such as the scarecrows. Many weapons, such as swords and throwing daggers, can be charged up to produce a more powerful attack to finish enemies off more quickly.
There are many adversaries Dan must face on his journey. [[Imps|Sticky-fingered imps]], [[Scarecrows|demonic scarecrows]], and Zarok's [[Boiler Guards|boiler guards]] are but a few of the ghastly monstrosities that inhabit the land of Gallowmere. Some enemies can only be attacked either at certain times or using specific weapons, such as the scarecrows. Many weapons, such as swords and throwing daggers, can be charged up to produce a more powerful attack to finish enemies off more quickly.
==Synopsis==
==Synopsis==
===Setting===
===Setting===