MediEvil Rolling Demo: Difference between revisions

Line 30: Line 30:
*{{B|T}} - Turn around
*{{B|T}} - Turn around
*{{B|O}} - Block
*{{B|O}} - Block
*{{B|U}}/{{B|LA}} - Walk
*{{B|U}} - Walk
*{{B|D}} - Walk backwards
*{{B|D}} - Walk backwards
*{{B|L}} - Turn left
*{{B|L}} - Turn left
*{{B|R}} - Turn right
*{{B|R}} - Turn right
*{{B|U}}/{{B|LA}} + {{B|L1}} - Sneak
*{{B|U}} + {{B|L1}} - Sneak
*{{B|U}}/{{B|LA}} + {{B|R1}}/{{B|L3}} - Run
*{{B|U}} + {{B|R1}}/{{B|L3}} - Run
*{{B|L2}} - Jump left
*{{B|L2}} - Jump left
*{{B|R2}} - Jump right
*{{B|R2}} - Jump right
Line 41: Line 41:
*{{B|SELECT}} - Change camera mode
*{{B|SELECT}} - Change camera mode
*{{B|START}} - Open [[#Pause Menu|pause menu]]
*{{B|START}} - Open [[#Pause Menu|pause menu]]
====Digital - 1====
*{{B|X}} - Attack (hold for continuous attack)
*{{B|S}} - Jump (hold for higher jump)
*{{B|T}} - Turn around
*{{B|D}} - Block
*{{B|R1}} - Walk
*{{B|L2}} - Walk backwards
*{{B|L}} - Turn left
*{{B|R}} - Turn right
*{{B|L1}} - Sneak
*{{B|R2}}/{{B|L3}} - Run
*{{B|O}} + {{B|L}} - Jump left
*{{B|O}} + {{B|R}} - Jump right
*{{B|R3}} - Open scrollable text box
*{{B|SELECT}} - Change camera mode
*{{B|START}} - Open [[#Pause Menu|pause menu]]
====Digital - 2====
*{{B|R1}} - Attack (hold for continuous attack)
*{{B|U}} - Jump (hold for higher jump)
*{{B|L1}} - Turn around
*{{B|D}} - Block
*{{B|T}} - Walk
*{{B|X}} - Walk backwards
*{{B|L}} - Turn left
*{{B|R}} - Turn right
*{{B|T}} + {{B|L2}} - Sneak
*{{B|T}} + {{B|R2}}/{{B|L3}} - Run
*{{B|S}} - Jump left
*{{B|O}} - Jump right
*{{B|R3}} - Open scrollable text box
*{{B|SELECT}} - Change camera mode
*{{B|START}} - Open [[#Pause Menu|pause menu]]
====Analog - 0====
The general button layout is identical to [[#Digital - 0|Digital - 0]]. With this setting, Dan '''does not''' turn around when the analog stick is moved in the opposite direction of where he is facing; he walks backwards instead. If the analog stick is tilted only slightly, Dan will sneak.
====Analog - 1====
The general button layout is identical to [[#Digital - 0|Digital - 0]]. With this setting, Dan '''turns''' to face the direction of the analog stick and walks in that direction without exception. If the analog stick is tilted only slightly, Dan will sneak.


===Pause Menu===
===Pause Menu===