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|Row 4 info = '''PlayStation:''' <br/> | |Row 4 info = '''PlayStation:''' <br/> | ||
{{vgrelease|EU=October 9, 1998}}{{vgrelease|NA=October 30, 1998<ref>http://us.playstation.com/games-and-media/games/medievil-ps.html</ref>}} | {{vgrelease|EU=October 9, 1998}}{{vgrelease|NA=October 30, 1998<ref>http://us.playstation.com/games-and-media/games/medievil-ps.html</ref>}} | ||
{{vgrelease|JP=June 17, 1999|EU=1999 (Platinum)}} | {{vgrelease|JP=June 17, 1999|EU=1999 ([http://gallowmere.wikia.com/wiki/File:1332136-medievilplat_eu_ps_front_super.jpg Platinum])}} | ||
{{vgrelease|EU=May 9, 2003 (Twin Pack)}} | {{vgrelease|EU=May 9, 2003 (Twin Pack)}} | ||
'''PlayStation Network:''' <br/> | '''PlayStation Network:''' <br/> | ||
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*Token Prize - [http://en.wikipedia.org/wiki/Computer_network Network] Games | *Token Prize - [http://en.wikipedia.org/wiki/Computer_network Network] Games | ||
==Production Credits== | |||
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="margin-right:auto;" | |||
|Game Concept/Direction | |||
|Chris Sorrell | |||
|- | |||
|Game Design | |||
|Jason Wilson | |||
|- | |||
|Main Programming | |||
|James Busby, Paul Donovan, Chris Sorrell, Matt Johnson, Sam Baker | |||
|- | |||
|Additional Programming | |||
|Derek Pollard, Tim Closs, Dean Ashton | |||
|- | |||
|Mapping/Development Assistant | |||
|Katie Lea | |||
|- | |||
|Art Design | |||
|Jason Wilson | |||
|- | |||
|Rendered Sequences/Presentation Visuals | |||
|Jason Riley | |||
|- | |||
|Additional Mapping | |||
|Lindsay Pollard | |||
|- | |||
|AV Management | |||
|Pete Murphy | |||
|- | |||
|Original Soundtrack | |||
|Andrew Barnabas, Paul Arnold | |||
|- | |||
|Sound Effects | |||
|Paul Arnold | |||
|- | |||
|Video Post-Production | |||
|Tom Oswald | |||
|- | |||
|Speech Post-Production | |||
|Andrew Barnabas | |||
|- | |||
|Sound Effects/Language Implementation | |||
|Gary Richards, William Bell | |||
|- | |||
|Technologies Management | |||
|Mike Ball | |||
|- | |||
|Technologies Programming | |||
|Andrew Ostler, Dean Ashton, Matt Johnson | |||
|- | |||
|QA Testing Co-ordinator | |||
|Sarah-Louise Lloyd | |||
|- | |||
|QA Testers | |||
|Dave Holloway, Alex Sulman, Dan Smith, Stuart Harvey | |||
|- | |||
|Preliminary Script | |||
|Jason Wilson | |||
|- | |||
|Dialogue Script | |||
|Martin Pond | |||
|- | |||
|Producer | |||
|Chris Sorrell | |||
|- | |||
|Manager (Cambridge Studio) | |||
|Ian Saunter | |||
|} | |||
==Trivia== | ==Trivia== | ||
*MediEvil was one of the first games to support a [http://en.wikipedia.org/wiki/DualShock DualShock] controller on the PlayStation. | *MediEvil was one of the first games to support a [http://en.wikipedia.org/wiki/DualShock DualShock] controller on the PlayStation. |