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{{DISPLAYTITLE:''MediEvil 2''}}{{Infobox video game | {{DISPLAYTITLE:''MediEvil 2''}} | ||
{{Infobox video game | |||
|name = MediEvil 2 | |name = MediEvil 2 | ||
|icon = [[File:Memory Card 2.png|link=|alt=]] | |icon = [[File:Memory Card 2.png|link=|alt=]] | ||
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|release = {{Release date|April 19, 2000|{{vgrelease|EU=April 19, 2000<ref name="SCEE">[http://archive.wikiwix.com/cache/?url=http://www.scee.presscentre.com/software/detail.asp?SoftwareID=160&title=SCEE%20Press%20office ''MediEvil 2''] at SCEE Press Centre (archived version).</ref>}}{{vgrelease|NA=May 9, 2000<ref>{{cite web|title=''MediEvil® II''|site=PlayStation.com (archived version)|url=http://web.archive.org/web/20100425122502/http://us.playstation.com/games-and-media/games/medievil-ii-ps.html}}</ref>}}{{vgrelease|EU=May 4, 2001 ([http://gallowmere.wikia.com/wiki/File:1332163-medievil2plat_eu_ps_front_super.jpg Platinum])}}}} | |release = {{Release date|April 19, 2000|{{vgrelease|EU=April 19, 2000<ref name="SCEE">[http://archive.wikiwix.com/cache/?url=http://www.scee.presscentre.com/software/detail.asp?SoftwareID=160&title=SCEE%20Press%20office ''MediEvil 2''] at SCEE Press Centre (archived version).</ref>}}{{vgrelease|NA=May 9, 2000<ref>{{cite web|title=''MediEvil® II''|site=PlayStation.com (archived version)|url=http://web.archive.org/web/20100425122502/http://us.playstation.com/games-and-media/games/medievil-ii-ps.html}}</ref>}}{{vgrelease|EU=May 4, 2001 ([http://gallowmere.wikia.com/wiki/File:1332163-medievil2plat_eu_ps_front_super.jpg Platinum])}}}} | ||
|genre = Action-adventure<ref>{{Icon|Med2}} {{cite web|title=Press Release|site=MediEvil 2 Official Website (archived version)|url=http://web.archive.org/web/20030923004124id_/http://www.medievil2.com/uk/nonshocked/press_release/press_release3.htm}}</ref> | |genre = Action-adventure<ref>{{Icon|Med2}} {{cite web|title=Press Release|site=MediEvil 2 Official Website (archived version)|url=http://web.archive.org/web/20030923004124id_/http://www.medievil2.com/uk/nonshocked/press_release/press_release3.htm}}</ref> | ||
|ratings = ESRB: Teen <br> ELSPA: 11+ <br> OFLC: M15+ | |ratings = ESRB: Teen<ref>{{Cite web|url=https://www.esrb.org/ratings/Synopsis.aspx?Certificate=4964&Title=MediEvil+2|site=ESRB.org|title=MediEvil 2}}</ref> <br> ELSPA: 11+ <br> OFLC: M15+ | ||
|modes = Single-player | |modes = Single-player | ||
|image = <tabber> | |image = <tabber> | ||
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==Plot== | ==Plot== | ||
{{Spoilers}} | {{Spoilers}}In Kensington in the year 1886, 500 years after [[Sir Daniel Fortesque]]'s climactic battle against the evil sorcerer [[Zarok]], a sorcerer named [[Lord Palethorn]] discovers some of the pages of Zarok's spell book and casts the Spell of Eternal Darkness over the city of [[London]]. However, Palethorn needs the final pages of the spell book to fully control the monsters he has spawned. The spell Palethorn casts once again brings Sir Dan, who was resting at a nearby museum back to life. He is recruited by a professor named [[Hamilton Kift]] and his ghostly sidekick [[Winston]] to recover the missing pages of Zarok's spellbook and put a stop to Palethorn's plans. Along the way, they end up being joined by an ancient mummy princess named [[Kiya]], who becomes Dan's love interest. | ||
In Kensington in the year 1886, 500 years after [[Sir Daniel Fortesque]]'s climactic battle against the evil sorcerer [[Zarok]], a sorcerer named [[Lord Palethorn]] discovers some of the pages of Zarok's spell book and casts the Spell of Eternal Darkness over the city of [[London]]. However, Palethorn needs the final pages of the spell book to fully control the monsters he has spawned. The spell Palethorn casts once again brings Sir Dan, who was resting at a nearby museum back to life. He is recruited by a professor named [[Hamilton Kift]] and his ghostly sidekick [[Winston]] to recover the missing pages of Zarok's spellbook and put a stop to Palethorn's plans. Along the way, they end up being joined by an ancient mummy princess named [[Kiya]], who becomes Dan's love interest. | |||
During an incident in which Kiya goes off on her own, she is killed by [[Jack the Ripper]], much to the shock of Dan. Discovering a time machine, Dan travels back in time in order to save Kiya, merging with his past self to gain [[super armour]]. As Dan finally confronts Palethorn, he steals the final page from him and uses it to summon a [[The Demon|demon]]. However, Dan manages to turn the demon against Palethorn, putting a stop to both of them. | During an incident in which Kiya goes off on her own, she is killed by [[Jack the Ripper]], much to the shock of Dan. Discovering a time machine, Dan travels back in time in order to save Kiya, merging with his past self to gain [[super armour]]. As Dan finally confronts Palethorn, he steals the final page from him and uses it to summon a [[The Demon|demon]]. However, Dan manages to turn the demon against Palethorn, putting a stop to both of them. | ||
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*'''''[[CHALLIS|<font color=black>All chalices collected</font>]]''''': If the player has collected all the [[Chalices of Souls]], Dan and Kiya will instead go for a ride on the time machine, which takes them back in time, but also to an alternative timeline, where Palethorn had used the spell book to travel back and rewrite time.<ref>{{Icon|Proboards}} {{cite web|site=MediEvil Boards|title=Interview with Jason Wilson|published=February 10, 2012|url=http://sirdanielfortesque.proboards.com/post/11632}}</ref> | *'''''[[CHALLIS|<font color=black>All chalices collected</font>]]''''': If the player has collected all the [[Chalices of Souls]], Dan and Kiya will instead go for a ride on the time machine, which takes them back in time, but also to an alternative timeline, where Palethorn had used the spell book to travel back and rewrite time.<ref>{{Icon|Proboards}} {{cite web|site=MediEvil Boards|title=Interview with Jason Wilson|published=February 10, 2012|url=http://sirdanielfortesque.proboards.com/post/11632}}</ref> | ||
{{SpoilerEnd}} | {{SpoilerEnd}} | ||
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| Hyper = 8.5/10 | | Hyper = 8.5/10 | ||
| OPM = 3.5/5 | | OPM = 3.5/5 | ||
}} | }}The game received good reviews from critics, with an 79.47% aggregate rating at {{w|GameRankings|Game Rankings}}.<ref name="Game Rankings"/> The game was criticized by reviewers for its bad camera angles at points, difficulty and for sometimes being confusing, but was praised for its humor and approachability, among other things. {{w|IGN}} gave the game a score of 8.4, stating that the game "is clever, sick, and funny" and better than the first.<ref name="IGN"/> Gamespot gave it a 7.6, praising the content and features while criticising the camera.<ref name="GameSpot">http://www.gamespot.com/reviews/medievil-ii-review/1900-2576496/</ref> | ||
The game received good reviews from critics, with an 79.47% aggregate rating at {{w|GameRankings|Game Rankings}}.<ref name="Game Rankings"/> The game was criticized by reviewers for its bad camera angles at points, difficulty and for sometimes being confusing, but was praised for its humor and approachability, among other things. {{w|IGN}} gave the game a score of 8.4, stating that the game "is clever, sick, and funny" and better than the first.<ref name="IGN"/> Gamespot gave it a 7.6, praising the content and features while criticising the camera.<ref name="GameSpot">http://www.gamespot.com/reviews/medievil-ii-review/1900-2576496/</ref> | |||
Chris Sorrell, the director of the first game, had this to say about the game: | Chris Sorrell, the director of the first game, had this to say about the game: | ||
{{Quote|Overall I liked most of what they came up with for M2, although I disliked the squeaky voiced helper ghost, and definitely in places the game's humour crossed a line for me from the silly/bawdy tone we had in M1 to something a little too puerile for my liking! I would also have definitely kept the Hall of Heroes since I always thought that was one of the more distinctive presentational mechanics we created in M1, oh and Dan's voice was *horrible* - incoherent mumbling was a far better way to go!}} | {{Quote|Overall I liked most of what they came up with for M2, although I disliked the squeaky voiced helper ghost, and definitely in places the game's humour crossed a line for me from the silly/bawdy tone we had in M1 to something a little too puerile for my liking! I would also have definitely kept the Hall of Heroes since I always thought that was one of the more distinctive presentational mechanics we created in M1, oh and Dan's voice was *horrible* - incoherent mumbling was a far better way to go!}} | ||
On April 9, 2000, the game won the BAFTA award for Best Console Game.<ref>{{cite web|title=Games - Console in 2000|site=BAFTA AWARDS|url=http://awards.bafta.org/award/2000/interactive/games-console-award}}</ref><ref>{{cite web|title=Art and Game Design - MediEvil|site=JASON WILSON - PORTFOLIO|url=http://jasonwilson-folio.blogspot.com/p/art-and-game-design-medievil.html}}</ref> | On April 9, 2000, the game won the BAFTA award for Best Console Game.<ref>{{cite web|title=Games - Console in 2000|site=BAFTA AWARDS|url=http://awards.bafta.org/award/2000/interactive/games-console-award}}</ref><ref>{{cite web|title=Art and Game Design - MediEvil|site=JASON WILSON - PORTFOLIO|url=http://jasonwilson-folio.blogspot.com/p/art-and-game-design-medievil.html}}</ref> | ||
<gallery orientation="landscape"> | <gallery orientation="landscape"> | ||
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bafta_now.jpg|The BAFTA is currently in Jason Wilson's possession. | bafta_now.jpg|The BAFTA is currently in Jason Wilson's possession. | ||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
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*{{Icon|Wikia}} ''[[w:c:voiceacting:MediEvil 2|MediEvil 2]]'' on the Voice Over Wiki. | *{{Icon|Wikia}} ''[[w:c:voiceacting:MediEvil 2|MediEvil 2]]'' on the Voice Over Wiki. | ||
*{{Icon|Wikipedia}} {{w|MediEvil 2|''MediEvil 2''}} at Wikipedia. | *{{Icon|Wikipedia}} {{w|MediEvil 2|''MediEvil 2''}} at Wikipedia. | ||
{{Wikipedia|MediEvil 2}} | {{Wikipedia|MediEvil 2}} | ||
{{Games}} | {{Games}} |