MediEvil: Resurrection: Difference between revisions

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Dan then gets taken to the [[Hall of Heroes]]. When he arrives, the rest of the heroes have come to life and have prepared a feast, ready for Dan’s arrival. Once Dan sits down in the chair prepared for him, one of the heroes fills up a goblet with wine; Dan then unsuccessfully drinks it, shrugging his shoulders as the wine falls through his skeletal body and lands on the floor. His transparent statue then becomes solid, and the other heroes cheer and applaud him for finally having the courage to defeat Zarok once and for all. The game then returns to the narrative, which states the epilogue and also hints towards Zarok returning in a sequel (despite the fact that there’s a new villain in the [[MediEvil 2|already existing sequel]], [[Lord Palethorn]]), and the credits roll.
Dan then gets taken to the [[Hall of Heroes]]. When he arrives, the rest of the heroes have come to life and have prepared a feast, ready for Dan’s arrival. Once Dan sits down in the chair prepared for him, one of the heroes fills up a goblet with wine; Dan then unsuccessfully drinks it, shrugging his shoulders as the wine falls through his skeletal body and lands on the floor. His transparent statue then becomes solid, and the other heroes cheer and applaud him for finally having the courage to defeat Zarok once and for all. The game then returns to the narrative, which states the epilogue and also hints towards Zarok returning in a sequel (despite the fact that there’s a new villain in the [[MediEvil 2|already existing sequel]], [[Lord Palethorn]]), and the credits roll.
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==Differences from the original==
A few alterations were made to the original storyline, such as the addition of the "Anubis Stone" sub-plot. Many things such as level design and characters were changed drastically, and some levels were completely removed. New characters have also been added to the game, such as [[Al-Zalam]]. The game's soundtrack is now fully orchestrated.


==Characters==
==Characters==