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The formula for dealing damage in the ''MediEvil Rolling Demo'' is as follows:<br><code>((Attacker's Sharpness * Defender's Weakness to Sharpness) + (Attacker's Weight * Defender's Weakness to Weight) + (Attacker's Fire * Defender's Weakness to Fire) + (Attacker's Magic * Defender's Weakness to Magic) [[wikipedia:Bitwise operation#Bit shifts|>>]] 2) * 25</code> | The formula for dealing damage in the ''MediEvil Rolling Demo'' is as follows:<br><code>((Attacker's Sharpness * Defender's Weakness to Sharpness) + (Attacker's Weight * Defender's Weakness to Weight) + (Attacker's Fire * Defender's Weakness to Fire) + (Attacker's Magic * Defender's Weakness to Magic) [[wikipedia:Bitwise operation#Bit shifts|>>]] 2) * 25</code> | ||
For example, if Dan | For example, if Dan uses a [[Small Sword]] ({{AttackIcon|Sharpness}} 2, {{AttackIcon|Weight}} 2, {{AttackIcon|Fire}} 0, {{AttackIcon|Magic}} 0) to attack a [[Headless Zombie]] ({{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4), the formula will be:<br><code>((2 * 4) + (2 * 4) + (0 * 4) + (0 * 4) >> 2) * 25</code> | ||
Therefore, the Small Sword will deal 100 points of damage to the Headless Zombie. | Therefore, the Small Sword will deal 100 points of damage to the Headless Zombie. | ||
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|score=200 | |score=200 | ||
}} | }} | ||
==[[The Coffin Vaults]]== | |||
This level is not playable in the ''MediEvil Rolling Demo'' and its textures do not indicate the presence of any enemies in the level. | |||
==[[Cemetery Hill]]== | |||
This level is not playable in the ''MediEvil Rolling Demo''. However, the textures found in the demo indicate the presence of flying [[Shadow Demon]]s in the level. | |||
==[[The Desecrated Church]]== | ==[[The Desecrated Church]]== | ||
{{RollingDemoEnemyTableEntry | {{RollingDemoEnemyTableEntry | ||
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|dmgTable={{RollingDemoEnemyDamageTable|longbow=900}} | |dmgTable={{RollingDemoEnemyDamageTable|longbow=900}} | ||
}} | }} | ||
==[[The Fields of Dust]]== | |||
This level is not playable in the ''MediEvil Rolling Demo'' and its textures do not indicate the presence of any enemies in the level. | |||
==[[The Ant Caves]]== | ==[[The Ant Caves]]== | ||
{{RollingDemoEnemyTableEntry | {{RollingDemoEnemyTableEntry |