Whack an Imp

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Revision as of 20:00, 27 August 2013 by Gjlewis (talk | contribs) (→‎Strategy)

Whack an Imp is a mini-game from MediEvil 2 in The Freakshow level.

Strategy

Strategy by MediEvil II: Prima's Official Strategy Guide

Inside, you'll find the "Whack an Imp" game. To play, hit the switch in the corner of the room.

Our first goal is to whack eight Imps. Sounds easy enough. Head into the middle of the room and a timer with 60 seconds starts to count down. As soon as an Imp shows up from any of the square holes, whack it with your Hammer.

Of course, they only stay above ground for maybe a second or two. They also shoot green goop your way. Avoid the goop, smash the Imps and we all go home happy. 

Occasionally, an Energy Vial appears over one of the holes. Grab it! 

When you've smashed all eight, your reward appears over the middle square - a Chicken Drumstick! These will come in handy in times of need.

Ready for round two? Hit the switch ad find out for yourself. This time, it's ten Imps that heed to be whacked.

Use the middle as home bas and hit the Daring Dash to go after the Imps at the far corners of the room.

Watch carefully, a few Energy Vials should randomly appear. Grab them and don't stop whacking.

As the timer counts down and you get close yo your goal, bedlam breaks loose. Multiple Imps come out simultaneously, all tossing goop your way. Keep whacking and watch for more Energy Vials.

Once the mission is accomplished, your are awarded with two more Chicken Drumsticks. Let's get ready for the third and final round. 

The goal now is 12 Imps. You know what to do. Stay focused and calm and watch for any more Energy Vials.

Your final award is three more Chicken Drumsticks. What, you were expecting a stuffed bunny? Pick 'em up and head on out.

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