Template:RollingDemoEnemyDamageTable
Weapon Damage Table | ||
---|---|---|
S. Sword 100 HP |
B. Sword 200 HP |
M. Sword 425 HP |
Dagger 100 HP |
Axe 300 HP |
Club 400 HP* |
Crossbow 250 HP |
Drumstick 0 HP |
Arm 75 HP |
Lightning 50 HP |
Longbow 300 HP** |
Spear 400 HP |
*Indirect Club hits only cause 50 HP of damage. **Applies burn effect, which deals 100 X 6 HP additional damage. |
About this template
This is a collapsible table of damage values from the MediEvil Rolling Demo. It is primarily used on the MediEvil Rolling Demo/Enemies page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of 4, 4, 4, 4.
Usage
Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic.
For example the following:
{{RollingDemoEnemyDamageTable|8|8|1|4}}
Will produce this:
Weapon Damage Table | ||
---|---|---|
S. Sword 200 HP |
B. Sword 400 HP |
M. Sword 650 HP |
Dagger 200 HP |
Axe 600 HP |
Club 800 HP* |
Crossbow 500 HP |
Drumstick 0 HP |
Arm 150 HP |
Lightning 50 HP |
Longbow 250 HP** |
Spear 800 HP |
*Indirect Club hits only cause 100 HP of damage. **Applies burn effect, which deals 25 X 6 HP additional damage. |
Visit Template:RollingDemoEnemyDamageTable/doc to edit this text! (How does this work?)