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Collecting all chalices in ''MediEvil'' and ''MediEvil 2'' will reward the player with a special ending. However, this is not the case in ''MediEvil: Resurrection'' which only has one ending regardless of how many chalices are collected. | Collecting all chalices in ''MediEvil'' and ''MediEvil 2'' will reward the player with a special ending. However, this is not the case in ''MediEvil: Resurrection'' which only has one ending regardless of how many chalices are collected. | ||
===''MediEvil''=== | ===''MediEvil'' (1998 original)=== | ||
====Souls needed==== | There are 20 chalices in the game. [[Dan's Crypt]] and [[Zarok's Lair]] do not have a chalice. | ||
====Locations==== | |||
{{Empty section}} | |||
====Souls needed for chalice==== | |||
The following table features the amounts of souls that need to be collected to claim a chalice in each level. [[The Ant Caves]] level is excluded, as the chalice is obtained for freeing all the [[fairies]]. | |||
{| class="wikitable" | |||
! Level | |||
! Total souls in level | |||
! Souls at start | |||
! Souls needed for chalice | |||
|- | |||
|[[The Graveyard]] | |||
|44 | |||
|0 | |||
|26 | |||
|- | |||
|[[Cemetery Hill]] | |||
|24 | |||
|0 | |||
|21 | |||
|- | |||
|[[The Hilltop Mausoleum]] | |||
|27 | |||
|0 | |||
|24 | |||
|- | |||
|[[Return to the Graveyard]] | |||
|49 | |||
|0 | |||
|44 | |||
|- | |||
|[[Scarecrow Fields]] | |||
|40 | |||
|0 | |||
|36 | |||
|- | |||
|[[Pumpkin Gorge]] | |||
|36 | |||
|0 | |||
|32 | |||
|- | |||
|[[The Pumpkin Serpent]] | |||
|34 | |||
|0 | |||
|25 | |||
|- | |||
|[[The Sleeping Village]] | |||
|25 | |||
|13 | |||
|22 | |||
|- | |||
|[[The Asylum Grounds]] | |||
|30 | |||
|0 | |||
|27 | |||
|- | |||
|[[Inside The Asylum]] | |||
|158 | |||
|0 | |||
|142 | |||
|- | |||
|[[The Enchanted Earth]] | |||
|19 | |||
|0 | |||
|17 | |||
|- | |||
|[[Pools Of The Ancient Dead]] | |||
|50 | |||
|0 | |||
|45 | |||
|- | |||
|[[The Lake]] | |||
|24 | |||
|0 | |||
|21 | |||
|- | |||
|[[The Crystal Caves]] | |||
|47 | |||
|0 | |||
|42 | |||
|- | |||
|[[The Gallows Gauntlet]] | |||
|35 | |||
|0 | |||
|31 | |||
|- | |||
|[[The Haunted Ruins]] | |||
|26 | |||
|3 | |||
|24 | |||
|- | |||
|[[The Ghost Ship]] | |||
|7 | |||
|0 | |||
|6 | |||
|- | |||
|[[The Entrance Hall]] | |||
|20 | |||
|0 | |||
|18 | |||
|- | |||
|[[The Time Device]] | |||
|32 | |||
|0 | |||
|28 | |||
|- | |||
|'''Total''' | |||
|727 | |||
|N/A | |||
|631 | |||
|} | |||
=====Formula===== | |||
{{Original research|section|author=[[User:DansFriend|Dan's Friend]]}} | {{Original research|section|author=[[User:DansFriend|Dan's Friend]]}} | ||
The amount of souls needed to collect a chalice in a given level is determined by the following formula:<br><code>(Total Souls in Level * Chalice Modifier) [[wikipedia:Bitwise operation#Bit shifts|>>]] 12</code> | The amount of souls needed to collect a chalice in a given level is determined by the following formula:<br><code>(Total Souls in Level * Chalice Modifier) [[wikipedia:Bitwise operation#Bit shifts|>>]] 12 = Souls Needed for Chalice</code> | ||
For example, the total amount of souls in [[The Graveyard]] is '''44''' and the level's chalice modifier is '''2458'''. Therefore: | For example, the total amount of souls in [[The Graveyard]] is '''44''' and the level's chalice modifier is '''2458'''. Therefore: | ||
<pre> | <pre> | ||
(44 * 2458) >> 12 | (44 * 2458) >> 12 | ||
108152 >> 12 = | 108152 >> 12 | ||
</pre> | |||
[[wikipedia:Binary number#Decimal to Binary|Converting]] the decimal number '''108152''' into binary gives us '''11010011001111000''' from which we will discard the last 12 digits: | |||
<pre> | |||
11010011001111000 >> 12 = 11010 | |||
</pre> | </pre> | ||
Then we [[wikipedia:Binary number#Binary to Decimal|convert]] the binary number '''11010''' back to decimal, which gives us the result: '''26'''. | |||
======Chalice modifiers====== | |||
There are four chalice modifiers used in the game: | There are four chalice modifiers used in the game: | ||
*'''2458''' - [[The Graveyard]]'s chalice modifier. This reduces the number of souls needed to collect the chalice to about '''59%''' of the total amount, presumably because this is the first level with a chalice. | |||
*'''3072''' - [[The Pumpkin Serpent]]'s chalice modifier. This reduces the amount of souls needed to about '''73%'''. This was likely done because several [[Pumpkin Plant]]s are set to spawn around the [[Pumpkin King]] periodically; waiting for all of them to spawn can take a long time. | |||
*'''3687''' - the chalice modifier for most levels. This makes it so that around '''85-90%''' of a level's total amount of souls needs to be collected to fill the chalice. | *'''3687''' - the chalice modifier for most levels. This makes it so that around '''85-90%''' of a level's total amount of souls needs to be collected to fill the chalice. | ||
*'''3891''' - [[The Haunted Ruins]]'s chalice modifier. This increases the amount of souls needed to about '''92%''' of the total amount in the level. This is likely so that the player is forced to collect the chalice during the countdown sequence. | *'''3891''' - [[The Haunted Ruins]]'s chalice modifier. This increases the amount of souls needed to about '''92%''' of the total amount in the level. This is likely so that the player is forced to collect the chalice during the countdown sequence. | ||
==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
====''MediEvil'' (1998 original)==== | ====''MediEvil'' (1998 original)==== | ||
In early pre-release versions of ''MediEvil'' from 1997, such as the ''[[MediEvil Rolling Demo]]'', chalices did not yet exist. It is likely they were created as part of the game's redesign | In early pre-release versions of ''MediEvil'' from summer 1997, such as the ''[[MediEvil Rolling Demo]]'', chalices did not yet exist. It is likely they were created as part of the game's redesign near the end of the year. | ||
===In other media=== | ===In other media=== | ||
====''PlayStation All-Stars Battle Royale''==== | ====''PlayStation All-Stars Battle Royale''==== |