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Collecting all chalices in ''MediEvil'' and ''MediEvil 2'' will reward the player with a special ending. However, this is not the case in ''MediEvil: Resurrection'' which only has one ending regardless of how many chalices are collected.
Collecting all chalices in ''MediEvil'' and ''MediEvil 2'' will reward the player with a special ending. However, this is not the case in ''MediEvil: Resurrection'' which only has one ending regardless of how many chalices are collected.
===''MediEvil''===
===''MediEvil'' (1998 original)===
====Souls needed====
There are 20 chalices in the game. [[Dan's Crypt]] and [[Zarok's Lair]] do not have a chalice.
====Locations====
{{Empty section}}
====Souls needed for chalice====
The following table features the amounts of souls that need to be collected to claim a chalice in each level. [[The Ant Caves]] level is excluded, as the chalice is obtained for freeing all the [[fairies]].
{| class="wikitable"
! Level
! Total souls in level
! Souls at start
! Souls needed for chalice
|-
|[[The Graveyard]]
|44
|0
|26
|-
|[[Cemetery Hill]]
|24
|0
|21
|-
|[[The Hilltop Mausoleum]]
|27
|0
|24
|-
|[[Return to the Graveyard]]
|49
|0
|44
|-
|[[Scarecrow Fields]]
|40
|0
|36
|-
|[[Pumpkin Gorge]]
|36
|0
|32
|-
|[[The Pumpkin Serpent]]
|34
|0
|25
|-
|[[The Sleeping Village]]
|25
|13
|22
|-
|[[The Asylum Grounds]]
|30
|0
|27
|-
|[[Inside The Asylum]]
|158
|0
|142
|-
|[[The Enchanted Earth]]
|19
|0
|17
|-
|[[Pools Of The Ancient Dead]]
|50
|0
|45
|-
|[[The Lake]]
|24
|0
|21
|-
|[[The Crystal Caves]]
|47
|0
|42
|-
|[[The Gallows Gauntlet]]
|35
|0
|31
|-
|[[The Haunted Ruins]]
|26
|3
|24
|-
|[[The Ghost Ship]]
|7
|0
|6
|-
|[[The Entrance Hall]]
|20
|0
|18
|-
|[[The Time Device]]
|32
|0
|28
|-
|'''Total'''
|727
|N/A
|631
|}
=====Formula=====
{{Original research|section|author=[[User:DansFriend|Dan's Friend]]}}
{{Original research|section|author=[[User:DansFriend|Dan's Friend]]}}
The amount of souls needed to collect a chalice in a given level is determined by the following formula:<br><code>(Total Souls in Level * Chalice Modifier) [[wikipedia:Bitwise operation#Bit shifts|>>]] 12</code>
The amount of souls needed to collect a chalice in a given level is determined by the following formula:<br><code>(Total Souls in Level * Chalice Modifier) [[wikipedia:Bitwise operation#Bit shifts|>>]] 12 = Souls Needed for Chalice</code>


For example, the total amount of souls in [[The Graveyard]] is '''44''' and the level's chalice modifier is '''2458'''. Therefore:
For example, the total amount of souls in [[The Graveyard]] is '''44''' and the level's chalice modifier is '''2458'''. Therefore:
<pre>
<pre>
(44 * 2458) >> 12  
(44 * 2458) >> 12  
108152 >> 12 = 26
108152 >> 12
</pre>
[[wikipedia:Binary number#Decimal to Binary|Converting]] the decimal number '''108152''' into binary gives us '''11010011001111000''' from which we will discard the last 12 digits:
<pre>
11010011001111000 >> 12 = 11010
</pre>
</pre>
 
Then we [[wikipedia:Binary number#Binary to Decimal|convert]] the binary number '''11010''' back to decimal, which gives us the result: '''26'''.
======Chalice modifiers======
There are four chalice modifiers used in the game:
There are four chalice modifiers used in the game:
*'''2458''' - [[The Graveyard]]'s chalice modifier. This reduces the number of souls needed to collect the chalice to about '''59%''' of the total amount, presumably because this is the first level with a chalice.
*'''3072''' - [[The Pumpkin Serpent]]'s chalice modifier. This reduces the amount of souls needed to about '''73%'''. This was likely done because several [[Pumpkin Plant]]s are set to spawn around the [[Pumpkin King]] periodically; waiting for all of them to spawn can take a long time.
*'''3687''' - the chalice modifier for most levels. This makes it so that around '''85-90%''' of a level's total amount of souls needs to be collected to fill the chalice.
*'''3687''' - the chalice modifier for most levels. This makes it so that around '''85-90%''' of a level's total amount of souls needs to be collected to fill the chalice.
*'''2458''' - [[The Graveyard]]'s chalice modifier. This reduces the number of souls needed to collect the chalice to about '''59%''' of the total amount, presumably because this is the first level with a chalice.
*'''3072''' - [[The Pumpkin Serpent]]'s chalice modifier. This reduces the amount of souls needed to about '''73%'''. This was likely done because several [[Pumpkin Plant]]s are set to spawn around the [[Pumpkin King]] periodically and waiting for them all to spawn can take quite a while.
*'''3891''' - [[The Haunted Ruins]]'s chalice modifier. This increases the amount of souls needed to about '''92%''' of the total amount in the level. This is likely so that the player is forced to collect the chalice during the countdown sequence.
*'''3891''' - [[The Haunted Ruins]]'s chalice modifier. This increases the amount of souls needed to about '''92%''' of the total amount in the level. This is likely so that the player is forced to collect the chalice during the countdown sequence.
====Locations====
{{Empty section}}


==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
====''MediEvil'' (1998 original)====
====''MediEvil'' (1998 original)====
In early pre-release versions of ''MediEvil'' from 1997, such as the ''[[MediEvil Rolling Demo]]'', chalices did not yet exist. It is likely they were created as part of the game's redesign in early 1998.
In early pre-release versions of ''MediEvil'' from summer 1997, such as the ''[[MediEvil Rolling Demo]]'', chalices did not yet exist. It is likely they were created as part of the game's redesign near the end of the year.
 
===In other media===
===In other media===
====''PlayStation All-Stars Battle Royale''====
====''PlayStation All-Stars Battle Royale''====