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Five hundreds year later, chalices materialised once again, this time in [[London]]. The reason for this is unknown. [[Professor Hamilton Kift]], a local scientist with an interest in the occult, converted their power into [[:category:weapons|weapons]] for Sir Dan. | Five hundreds year later, chalices materialised once again, this time in [[London]]. The reason for this is unknown. [[Professor Hamilton Kift]], a local scientist with an interest in the occult, converted their power into [[:category:weapons|weapons]] for Sir Dan. | ||
==Gameplay== | ==Gameplay== | ||
Chalices of Souls can be found in almost every level of the [[MediEvil (series)|''MediEvil'' games]]. Collecting chalices allows the player to visit the Hall of Heroes in ''[[MediEvil (1998)|MediEvil]]'' and ''[[MediEvil: Resurrection]]'', while in ''[[MediEvil 2]]'' they are | ===Overview=== | ||
Chalices of Souls can be found in almost every level of the [[MediEvil (series)|''MediEvil'' games]]. Collecting chalices allows the player to visit the Hall of Heroes in ''[[MediEvil (1998)|MediEvil]]'' and ''[[MediEvil: Resurrection]]'', while in ''[[MediEvil 2]]'' they are redeemed in [[The Professor's Lab]] instead. This leads to obtaining rewards such as weapons, [[Life Bottle]]s and [[treasure]]. Chalices can only be collected once in ''MediEvil'' and ''MediEvil: Resurrection'', but can be collected many times in ''MediEvil 2''; duplicate chalices are converted into chests of gold. | |||
In order to collect the chalice in '' | In order to collect the chalice in ''MediEvil'' and ''MediEvil 2'', Sir Dan has to dispatch the required amount of evil souls to fill the chalice. While filling a chalice is not required to collect it in ''[[MediEvil: Resurrection]]'', Dan will still need to fully fill the chalice with souls in order to visit the Hall of Heroes. | ||
Some levels, such as [[The Sleeping Village]] and [[Kew Gardens]], will also require that Dan protects good souls. Losing too many good souls will drain the chalice and may result in it becoming uncollectable. | Some levels, such as [[The Sleeping Village]] and [[Kew Gardens]], will also require that Dan protects good souls. Losing too many good souls will drain the chalice and may result in it becoming uncollectable. | ||
Collecting all chalices in ''MediEvil'' and ''MediEvil 2'' will | Collecting all chalices in ''MediEvil'' and ''MediEvil 2'' will reward the player with a special ending. However, this is not the case in ''MediEvil: Resurrection'' which only has one ending regardless of how many chalices are collected. | ||
===''MediEvil''=== | ===''MediEvil'' (1998 original)=== | ||
There are 20 chalices in the game. [[Dan's Crypt]] and [[Zarok's Lair]] do not have a chalice. | |||
====Locations==== | ====Locations==== | ||
{{Empty section}} | {{Empty section}} | ||
====Souls needed for chalice==== | |||
The following table features the amounts of souls that need to be collected to claim a chalice in each level. [[The Ant Caves]] level is excluded, as the chalice is obtained for freeing all the [[fairies]]. | |||
{| class="wikitable" | |||
! Level | |||
! Total souls in level | |||
! Souls at start | |||
! Souls needed for chalice | |||
|- | |||
|[[The Graveyard]] | |||
|44 | |||
|0 | |||
|26 | |||
|- | |||
|[[Cemetery Hill]] | |||
|24 | |||
|0 | |||
|21 | |||
|- | |||
|[[The Hilltop Mausoleum]] | |||
|27 | |||
|0 | |||
|24 | |||
|- | |||
|[[Return to the Graveyard]] | |||
|49 | |||
|0 | |||
|44 | |||
|- | |||
|[[Scarecrow Fields]] | |||
|40 | |||
|0 | |||
|36 | |||
|- | |||
|[[Pumpkin Gorge]] | |||
|36 | |||
|0 | |||
|32 | |||
|- | |||
|[[The Pumpkin Serpent]] | |||
|34 | |||
|0 | |||
|25 | |||
|- | |||
|[[The Sleeping Village]] | |||
|25 | |||
|13 | |||
|22 | |||
|- | |||
|[[The Asylum Grounds]] | |||
|30 | |||
|0 | |||
|27 | |||
|- | |||
|[[Inside The Asylum]] | |||
|158 | |||
|0 | |||
|142 | |||
|- | |||
|[[The Enchanted Earth]] | |||
|19 | |||
|0 | |||
|17 | |||
|- | |||
|[[Pools Of The Ancient Dead]] | |||
|50 | |||
|0 | |||
|45 | |||
|- | |||
|[[The Lake]] | |||
|24 | |||
|0 | |||
|21 | |||
|- | |||
|[[The Crystal Caves]] | |||
|47 | |||
|0 | |||
|42 | |||
|- | |||
|[[The Gallows Gauntlet]] | |||
|35 | |||
|0 | |||
|31 | |||
|- | |||
|[[The Haunted Ruins]] | |||
|26 | |||
|3 | |||
|24 | |||
|- | |||
|[[The Ghost Ship]] | |||
|7 | |||
|0 | |||
|6 | |||
|- | |||
|[[The Entrance Hall]] | |||
|20 | |||
|0 | |||
|18 | |||
|- | |||
|[[The Time Device]] | |||
|32 | |||
|0 | |||
|28 | |||
|- | |||
|'''Total''' | |||
|727 | |||
|N/A | |||
|631 | |||
|} | |||
=====Formula===== | |||
{{Original research|section|author=[[User:DansFriend|Dan's Friend]]}} | |||
The amount of souls needed to collect a chalice in a given level is determined by the following formula:<br><code>(Total Souls in Level * Chalice Modifier) [[wikipedia:Bitwise operation#Bit shifts|>>]] 12 = Souls Needed for Chalice</code> | |||
For example, the total amount of souls in [[The Graveyard]] is '''44''' and the level's chalice modifier is '''2458'''. Therefore: | |||
<pre> | |||
(44 * 2458) >> 12 | |||
108152 >> 12 | |||
</pre> | |||
[[wikipedia:Binary number#Decimal to Binary|Converting]] the decimal number '''108152''' into binary gives us '''11010011001111000''' from which we will discard the last 12 digits: | |||
<pre> | |||
11010011001111000 >> 12 = 11010 | |||
</pre> | |||
Then we [[wikipedia:Binary number#Binary to Decimal|convert]] the binary number '''11010''' back to decimal, which gives us the result: '''26''' souls. | |||
======Chalice modifiers====== | |||
The '''chalice modifier''' is a number between '''0-4096''' that affects how many souls are needed to fill a chalice in a level.{{ORref|DF}} There are four chalice modifiers used in the game: | |||
*'''2458''' - [[The Graveyard]]'s chalice modifier. This reduces the number of souls needed to collect the chalice to about '''59%''' of the total amount, presumably because this is the first level with a chalice. | |||
*'''3072''' - [[The Pumpkin Serpent]]'s chalice modifier. This reduces the amount of souls needed to about '''73%'''. This was likely done because several [[Pumpkin Plant]]s are set to spawn around the [[Pumpkin King]] periodically; waiting for all of them to spawn can take a long time. | |||
*'''3687''' - the chalice modifier for most levels. This makes it so that around '''85-90%''' of a level's total amount of souls needs to be collected to fill the chalice. | |||
*'''3891''' - [[The Haunted Ruins]]'s chalice modifier. This increases the amount of souls needed to about '''92%''' of the total amount in the level. This is likely so that the player is forced to collect the chalice during the countdown sequence. | |||
==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
====''MediEvil'' (1998 original)==== | ====''MediEvil'' (1998 original)==== | ||
In early pre-release versions of ''MediEvil'' from 1997, such as the ''[[MediEvil Rolling Demo]]'', chalices did not yet exist. It is likely they were created as part of the game's redesign | In early pre-release versions of ''MediEvil'' from summer 1997, such as the ''[[MediEvil Rolling Demo]]'', chalices did not yet exist. It is likely they were created as part of the game's redesign near the end of the year. | ||
===In other media=== | ===In other media=== | ||
====''PlayStation All-Stars Battle Royale''==== | ====2012 – ''[[wikipedia:PlayStation All-Stars Battle Royale|PlayStation All-Stars Battle Royale]]''==== | ||
Sir Dan uses a chalice during his Level 2 Super Move. Several souls are released from the chalice which will kill any opponents they come into contact with. | Sir Dan uses a chalice during his Level 2 Super Move. Several souls are released from the chalice which will kill any opponents they come into contact with. | ||
==In other languages== | |||
===''MediEvil''=== | |||
{{Empty section|Languages}} | |||
===''MediEvil 2''=== | |||
{{Empty section|Languages}} | |||
===''MediEvil: Resurrection''=== | |||
{{OtherLanguages | |||
|fr=Calice | |||
|de=Becher | |||
|deM=Cup | |||
|es=Cáliz | |||
|it=Calice | |||
}} | |||
==References== | |||
{{Reflist}} | |||
==Navigation== | ==Navigation== | ||
{{MediEvil inventory}} | {{MediEvil inventory}} |