Draft:Jason Wilson: Difference between revisions

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===MediEvil Boards Q&A===
===MediEvil Boards Q&A===
====December 25, 2012{{Siteref|MediEvil-Boards|11338|Interview with Jason Wilson|December 25, 2012}}====
====December 25, 2012====
'''1) '''In the Japanese version of the original ''MediEvil'', [[Sir Daniel]] wears a [[helmet]] that is absent from the other versions of the game. What was the reason for this?
'''1) '''In the Japanese version of the original ''MediEvil'', [[Sir Daniel]] wears a [[helmet]] that is absent from the other versions of the game. What was the reason for this?


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'''JW''' - "There you go. Happy Christmas"
'''JW''' - "There you go. Happy Christmas"
====February 10, 2013{{Siteref|MediEvil-Boards|11632|Interview with Jason Wilson|February 10, 2012}}====
====February 10, 2013====


'''1)''' Dan's voice in ''MediEvil 2'' sounds very different from his voice in the first game and ''Resurrection''. Did you also provide his voice-over in that game or was it a different person?
'''1)''' Dan's voice in ''MediEvil 2'' sounds very different from his voice in the first game and ''Resurrection''. Did you also provide his voice-over in that game or was it a different person?
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'''JW '''- The original idea for ''Med 2'' had Zarok being kept prisoner in the Tower of London and Dan had to free him. The two of them then had to work together in an easy alliance. In the final game it was just his spell book. The ending was really only meant as a bit of fun, that Palethorn had used the spell book to travel back and rewrite time - Dan had not only travelled back in time but also to an alternative time line. But most of all it was just a silly B-movie twist ending for fun.
'''JW '''- The original idea for ''Med 2'' had Zarok being kept prisoner in the Tower of London and Dan had to free him. The two of them then had to work together in an easy alliance. In the final game it was just his spell book. The ending was really only meant as a bit of fun, that Palethorn had used the spell book to travel back and rewrite time - Dan had not only travelled back in time but also to an alternative time line. But most of all it was just a silly B-movie twist ending for fun.
====February 17, 2013{{Siteref|MediEvil-Boards|11686|Interview with Jason Wilson|February 17, 2013}}====
====February 17, 2013====
'''1) '''There is an elaborate image underneath the center section of a room in the Asylum level. This is the image;
'''1) '''There is an elaborate image underneath the center section of a room in the Asylum level. This is the image;


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Be sure to check out Chris Sorrel's new spaceman game (coming soon) and my sci-fi/fantasy graphic novel - Surface Tension (coming in Sept). Both projects have a certain quirkiness that Medievil fans might appreciate.
Be sure to check out Chris Sorrel's new spaceman game (coming soon) and my sci-fi/fantasy graphic novel - Surface Tension (coming in Sept). Both projects have a certain quirkiness that Medievil fans might appreciate.
====February 20, 2013{{Siteref|MediEvil-Boards|11716|Interview with Jason Wilson|February 20, 2013}}====
====February 20, 2013====
'''1)''' During the level, would the camera have been positioned behind Dan as he ran from the creature or would it have been more Crash Bandicoot style, with Dan running towards the screen as the Jabberwocky chased him?
'''1)''' During the level, would the camera have been positioned behind Dan as he ran from the creature or would it have been more Crash Bandicoot style, with Dan running towards the screen as the Jabberwocky chased him?


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I have the original scans for the level layout knocking around somewhere.
I have the original scans for the level layout knocking around somewhere.
====March 1, 2013{{Siteref|MediEvil-Boards|11849|Interview with Jason Wilson|March 1, 2013}}====
====March 1, 2013====
'''1)''' In the games trailer and concept art, the ride aboard Zarok's train seems like it was meant to take Dan completely around the exterior of Zarok's Lair. Was the ride aboard the train originally intended to be longer?
'''1)''' In the games trailer and concept art, the ride aboard Zarok's train seems like it was meant to take Dan completely around the exterior of Zarok's Lair. Was the ride aboard the train originally intended to be longer?


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'''JW''' - The newspaper was only used in the Press Kit boxed edition of ''Med' 2''. Most of the Cambridge Studio Press kits (''Med 1'', ''2'' and ''Ghosthunter'' and'' Primal'') were released to the Press in nice swanky Press boxed editions.
'''JW''' - The newspaper was only used in the Press Kit boxed edition of ''Med' 2''. Most of the Cambridge Studio Press kits (''Med 1'', ''2'' and ''Ghosthunter'' and'' Primal'') were released to the Press in nice swanky Press boxed editions.
====November 3, 2013{{Siteref|MediEvil-Boards|13694|Interview with Jason Wilson|November 3, 2013}}====
====November 3, 2013====
'''Q''': I'd like to ask if it would be alright if I could ask you about a concept for ''MediEvil 2'' which wound up not being used: You [[Jason_Wilson#February_10.2C_2013|mentioned]] that the original idea for ''MediEvil 2'' involved Zarok being kept prisoner in the Tower of London and Dan had to free him, after which they would then work together in an uneasy alliance. 
'''Q''': I'd like to ask if it would be alright if I could ask you about a concept for ''MediEvil 2'' which wound up not being used: You [[Jason_Wilson#February_10.2C_2013|mentioned]] that the original idea for ''MediEvil 2'' involved Zarok being kept prisoner in the Tower of London and Dan had to free him, after which they would then work together in an uneasy alliance. 


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PS - if any of you chaps want a preview of my current project then you can 'like' my Jay Gunn Facebook page. Jay Gunn is my graphic novel writing pseudonym. I'm working on a 'science fiction fantasy horror' comic book series - "Surface Tension." There are some crazy ideas in the story and art and if you liked the art or the games that the Cambridge Studio developed then you'll probably like this story too! :) It'll be released in 2014 by Titan Books.
PS - if any of you chaps want a preview of my current project then you can 'like' my Jay Gunn Facebook page. Jay Gunn is my graphic novel writing pseudonym. I'm working on a 'science fiction fantasy horror' comic book series - "Surface Tension." There are some crazy ideas in the story and art and if you liked the art or the games that the Cambridge Studio developed then you'll probably like this story too! :) It'll be released in 2014 by Titan Books.


====November 3, 2013 - additional Q&A{{Siteref|MediEvil-Boards|13697|Another interview with Jason Wilson|November 3, 2013}}====
====November 3, 2013 - additional Q&A====
'''Q''': Actually, if it's still alright, there's one other question I have regarding a cut level in ''MediEvil 2'': someone on the MediEvil Boards found mention of a file called "[[Parliament]]" and I've heard that this was intended to be a level in the game. Is this true? If so, what would it have been like?
'''Q''': Actually, if it's still alright, there's one other question I have regarding a cut level in ''MediEvil 2'': someone on the MediEvil Boards found mention of a file called "[[Parliament]]" and I've heard that this was intended to be a level in the game. Is this true? If so, what would it have been like?


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*{{cite web|site=gamesTM|title=RETRO - Behind the scenes of MediEvil|type=PDF file|published=July 25, 2015|url=https://www.gamestm.co.uk/features/behind-the-scenes-of-medievil/}}
*{{cite web|site=gamesTM|title=RETRO - Behind the scenes of MediEvil|type=PDF file|published=July 25, 2015|url=https://www.gamestm.co.uk/features/behind-the-scenes-of-medievil/}}
===Russian Interview===
===Russian Interview===
====December 9, 2017{{Siteref|MediEvil-Boards|20552|Russian Interview|December 9, 2017}}====
====December 9, 2017====
'''JW''' - Hello! Thank you for your fast reply! I so appreciate your attention. I will check your video. Sorry for the delay in replying!
'''JW''' - Hello! Thank you for your fast reply! I so appreciate your attention. I will check your video. Sorry for the delay in replying!