Draft:Jason Wilson: Difference between revisions

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===MediEvil Boards Q&A===
===MediEvil Boards Q&A===
====March 1, 2013{{Siteref|MediEvil-Boards|11849|Interview with Jason Wilson|March 1, 2013}}====
'''1)''' In the games trailer and concept art, the ride aboard Zarok's train seems like it was meant to take Dan completely around the exterior of Zarok's Lair. Was the ride aboard the train originally intended to be longer?
'''JW''' - Yes the train journey had a stopping off point at Zarok's Lair. The train journey was not much longer but there was a level based around Dan climbing Zarok's Lair.
'''2)''' Another thing about Zarok's Lair; by using a teleport cheat, it has been discovered that parts of the exterior of the lair were built to be solid, and concept art seems to imply that Dan was meant to ascend the Lair's exterior. Was the Lair in-fact intended to be climbed, similar with Cathedral Spires from MediEvil 2?
'''JW''' - And yes, there was a level designed around traversing the exterior of Zarok's Lair. You see the castle in the FMV sequence and in the train journey. It was dropped due to pacing and time issues.
'''3) '''There was a kind-of newspaper that was released with ''MediEvil 2''. 
{{clear}}
Do you know anything about this newspaper? Is it canonical to the game?
'''JW''' - The newspaper was only used in the Press Kit boxed edition of ''Med' 2''. Most of the Cambridge Studio Press kits (''Med 1'', ''2'' and ''Ghosthunter'' and'' Primal'') were released to the Press in nice swanky Press boxed editions.
====November 3, 2013{{Siteref|MediEvil-Boards|13694|Interview with Jason Wilson|November 3, 2013}}====
====November 3, 2013{{Siteref|MediEvil-Boards|13694|Interview with Jason Wilson|November 3, 2013}}====
'''Q''': I'd like to ask if it would be alright if I could ask you about a concept for ''MediEvil 2'' which wound up not being used: You [[Jason_Wilson#February_10.2C_2013|mentioned]] that the original idea for ''MediEvil 2'' involved Zarok being kept prisoner in the Tower of London and Dan had to free him, after which they would then work together in an uneasy alliance. 
'''Q''': I'd like to ask if it would be alright if I could ask you about a concept for ''MediEvil 2'' which wound up not being used: You [[Jason_Wilson#February_10.2C_2013|mentioned]] that the original idea for ''MediEvil 2'' involved Zarok being kept prisoner in the Tower of London and Dan had to free him, after which they would then work together in an uneasy alliance.