Draft:MediEvil II/SCUS-94564/PPB: Difference between revisions

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{{Infobox release
{{Infobox release
|name = MediEvil II Press Preview Build
|name = MediEvil II Print Preview Build
|languages = English
|languages = English
|volumeid = MEDIEVIL2
|volumeid = MEDIEVIL2
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|mwddate = Friday, 14th January 2000.
|mwddate = Friday, 14th January 2000.
|mwdtime = 15:54:34
|mwdtime = 15:54:34
}}{{DISPLAYTITLE:MediEvil II Press Preview Build}}
}}{{DISPLAYTITLE:MediEvil II Print Preview Build}}


The '''Press Preview Build''' of ''[[MediEvil II]]'', labelled internally as a '''Territory Disc''', is 76 days older than the [[MediEvil 2/SCES-02544|USA Master Build]]. Its internal build number is 0.20a.  
The '''Print Preview Build''' of ''[[MediEvil II]]'', labelled internally as a '''Territory Disc''', is 76 days older than the [[MediEvil 2/SCES-02544|USA Master Build]]. Its internal build number is 0.20a.  
__TOC__
__TOC__
==Features==
==Features==
===General===
*Only features levels up to the [[Iron Slugger (level)|Iron Slugger]].  
*Only features levels up to the [[Iron Slugger (level)|Iron Slugger]].  
*Based on the same build as the [[MediEvil 2 Demo]].
*Based on the same build as the [[MediEvil 2 Demo]].
* Dan can have the same weapon in both slots.
* Subtitles seem to be missing from some cutscenes.
===[[Kensington]]===
* The first [[Life Bottle]] can be found at the very start of Kensington as opposed to at the end of [[Tyrannosaurus Wrecks (level)|Tyrannosaurus Wrecks]].
* The Kensington sections are split like in final game; the Museum is part of [[Kensington, the Tomb|the Tomb]] section and Dan cannot return to the streets like in [[MediEvil II/SCUS-94564/0.19|0.19]].
* There is a [[Winston]] save point before entering the Tomb; Winston still talks about getting the [[Chalice]] from the first section like in 0.19 despite there being no way back.
* The [[Kiya]] cutscene has limited sound effects and is not accompanied by music.
===[[The Freakshow]]===
* The level is generally much easier than in 0.19.
* [[Whack an Imp]] is the same as in 0.19; it has a different layout than in the final version and there is no reward for completing it.
* The ledge left of the big central tent is higher than in 0.19, so Dan can’t skip half of the trampoline puzzle.
===[[Greenwich Observatory]]===
* The inventory icon for [[Head|Dan's head]] is different from the final version.
* Starting the [[bellows]] puzzle before putting Dan's head in the tank breaks the puzzle; only the top view will shift, the bottom view will stay the same.
===[[Dankenstein]]===
* The Iron Slugger section seems to be identical to 0.19.
* Reading the pugilist book breaks the countdown timer.
===[[Kew Gardens]]===
* If the game is paused while a [[civilian]] is infected, their pumpkin head will spin in the pause menu.
==Cheat codes==
==Cheat codes==
===='''Debug Menu'''====
===='''Debug Menu'''====
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{{Empty section}}
{{Empty section}}
==External links==
==External links==
*[https://hiddenpalace.org/MediEvil_II_(Jan_13,_2000_prototype) MediEvil II Press Preview Disc] on Hidden Palace.
*[https://hiddenpalace.org/MediEvil_II_(Jan_13,_2000_prototype) MediEvil II Print Preview Build] on Hidden Palace.
[[Category:MediEvil 2 prototype builds]]
[[Category:Development builds of MediEvil 2]]