Energy Vial: Difference between revisions

Adding Energy Vial values throughout the series.
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(Adding Energy Vial values throughout the series.)
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The '''Energy Vial''', also called '''Health Vial''', is a pickup item in the ''MediEvil'' series.
'''Energy Vials''', also called '''Health Vials''', were restorative items scattered throughout the land of [[Gallowmere]], as well as [[Victorian London]].  
 
Resembling a common phial with a stopper on top and an ever-so-slight bend at the base, Energy Vials contain a much smaller portion of the liquefied reanimation magic kept in [[Life Bottle]]s. As such, they are consumed instantly and will only restore a portion of [[Sir Daniel Fortesque]]'s life force, which varies by game.
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Resembling a common phial with a stopper on top and an ever-so-slight bend at the base, Energy Vials contain a much smaller portion of the liquefied reanimation magic kept in [[Life Bottle]]s. As such, they are consumed instantly and will only restore a portion of [[Sir Daniel Fortesque]]'s life force.
==Gameplay==
==Gameplay==
===''MediEvil'' and ''MediEvil 2''===
==Overview==
Energy Vials are scattered throughout the land of [[Gallowmere]], and later in Victorian London. Each pickup restores 175 HP. If Dan's current HP exceeds the maximum 300, any amount in excess will fill a Life Bottle by the difference between the balance of a partial Life Bottle and 175 (e.g. if a Life Bottle has 200 HP when Dan has full HP, then the Vial fills the remaining 100 HP and carries 75 over to the next empty bottle).
Energy Vials can be found throughout the levels of the games. They are consumed immediately when they are picked up and cannot be stored in the inventory. If Dan's HP exceeds his maximum health after picking up an Energy Vial, any amount in excess will fill a Life Bottle by the difference between its current balance and the remainder of the Energy Vial.
 
===''MediEvil (1998 original)''===
In ''MediEvil'' and its remake, Dan will receive Energy Vials from certain heroes in the [[Hall of Heroes]] when all other rewards from the same have been collected. Dan will also receive 1-3 Energy Vials in [[Zarok's Lair]] for each member of hos army remaining  after the battle with the [[Fazguls]].
A single Energy Vial restores 225 HP.


In ''MediEvil'' and its remake, Dan will receive Energy Vials from certain heroes in the [[Hall of Heroes]] when all other rewards from them have been collected. Dan will also receive Energy Vials in [[Zarok's Lair]] for each member of his army remaining after the battle with the [[Fazguls]].
===''MediEvil 2''===
A single Energy Vial restores 100 HP in ''[[MediEvil 2]]''. This, in addition to [[Health Fountains]] drying up permanently, makes it harder to recover health than in the first game.
===''MediEvil: Resurrection''===
===''MediEvil: Resurrection''===
Health Vials restore 50 HP. They can also be purchased from all [[Merchant Gargoyles]] for 50 gold coins.
Health Vials restore 50 HP. They can also be purchased from all [[Merchant Gargoyles]] for 50 gold coins.
 
===''MediEvil (2019 remake)''===
Energy Vials restore 200 HP instead of 225 HP like in the original game.
===Related trophy===
*[[Partial To The Potions]]
==See also==
*{{Icon|Fan}} [[Fan:Sir Daniel Fortesque (Don't Starve)/Energy Vial|Energy Vial]] in the [[Fan:Sir Daniel Fortesque (Don't Starve)|Sir Daniel Fortesque]] mod for ''[[wikipedia:Don't Starve|Don't Starve]]''.
==Navigation==
==Navigation==
{{MediEvil gameplay}}
{{MediEvil gameplay}}
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{{MediEvil: Resurrection gameplay}}
{{MediEvil: Resurrection gameplay}}
[[Category:Gameplay in MediEvil]]
[[Category:Gameplay in MediEvil]]
[[Category:Gameplay in MediEvil 2]]
[[Category:Gameplay in MediEvil: Resurrection]]
[[Category:Gameplay in MediEvil: Resurrection]]
[[Category:Gameplay in MediEvil 2]]