Lupo: Difference between revisions

m
m (Bot: Automated text replacement (-MediEvil: Fate's Arrow +MediEvil: The Game Prequel))
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Infobox character
{{Infobox character
|gender = Male
|gender = Male
|image = [[File:LupoFateArrow.png|thumb]]
|image =
|appearances = {{Icon|FArrow}} ''[[MediEvil: The Game Prequel]]''
|appearances = {{Icon|FArrow}} ''[[MediEvil: The Game Prequel]]''
}}
}}
'''Lupo''' is a character in ''[[MediEvil: The Game Prequel]]''. He was [[Sir Daniel]]'s loyal dog when he was alive.
'''Lupo''' ({{fl}} 1286) was [[Sir Dan]]'s loyal hound.
==History==
==History==
===''MediEvil: The Game Prequel''===
===1286===
Sir Dan happens upon Lupo as soon as he lands in [[Gallowmere]]. Lupo takes Dan's skeletal [[arm]] to the still living Captain Fortesque. This is when Dan remembers that Lupo was his dog in life.
Sir Dan happened upon Lupo as soon as he landed in [[Gallowmere]]. Lupo took Dan's skeletal [[arm]] to the still living Captain Fortesque. This is when Dan remembered that Lupo was once his dog.


Dan then doesn't see Lupo until much later when Lupo saves him from [[Zarok]]'s thugs in the [[Mystic Maidens]] by transforming into a werewolf. Lupo recognises the undead Dan as his master due to [[Griff]]'s fairy magic.
Dan then didn't see Lupo until much later when Lupo saved him from [[Zarok]]'s thugs in the [[Mystic Maidens]] by transforming into a werewolf. Lupo recognised the undead Dan as his master due to [[Griff]]'s fairy magic.


After the two Dans swap bodies, Lupo stays behind to watch over the now skeletal Captain Fortesque.
After the two Dans swapped bodies, Lupo stayed behind to watch over the now skeletal Captain Fortesque.
==Characteristics==
==Characteristics==
===Appearance===
{{Empty section}}
===Personality===
===Personality===
Despite his master's mistreatment, Lupo appears to be a loyal dog, defending and guarding his master.
Despite his master's mistreatment, Lupo was a loyal dog, defending and guarding his master.
===Abilities===
Lupo transformed into a were-dog during full moons. In this form, he was much more formidable, capable of mauling flesh and ripping off heads.
{{clear}}
{{clear}}
==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
[[File:Medievil-3-fate-arrow-ps2.jpg|right|thumb|Lupo and [[Dan]] riding a Dragon Elephant.]]
Lupo was originally developed as a character for the PS2 sequel to ''[[MediEvil 2]]'', ''[[MediEvil 3: Fate's Arrow]]''. A squeaky dog toy was going to be an item that could be thrown around to direct his attacks against larger enemies and bosses. Lupo would tear around as an AI character, following Dan as a sidekick.<ref>{{Cite web|title = MediEvil 3: Fate’s Arrow|site = Unseen64|url=https://www.unseen64.net/2016/04/19/medievil-3-fate-arrow-ps2-cancelled/}}</ref>
Lupo was originally developed as a character for the PS2 sequel to ''[[MediEvil 2]]'', [[Fate's Arrow (2003)|Fate's Arrow]]. A squeaky dog toy was going to be an item that could be thrown around to direct his attacks against larger enemies and bosses. Lupo would tear around as an AI character, following Dan as a sidekick.<ref>{{Cite web|title = MediEvil 3: Fate’s Arrow|site = Unseen64|url=https://www.unseen64.net/2016/04/19/medievil-3-fate-arrow-ps2-cancelled/}}</ref>
 
==References==
==References==
{{Reflist}}
{{Reflist}}
==Navigation==
{{MediEvil: The Game Prequel characters}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:MediEvil: The Game Prequel characters]]
[[Category:Characters in MediEvil: The Game Prequel]]