Mecha Imps: Difference between revisions

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|image = MediEvil2019-MechaImp-BookOfGallowmere.png
|image = MediEvil2019-MechaImp-BookOfGallowmere.png
|aka = Metal Machine{{Bookref|MED-Prima}}
|aka = Metal Machine{{Bookref|MED-Prima}}
|soul = {{Soul|3}}
|health = 200 HP (head and body altogether){{ORref|DF}}
|soul = {{Soul|3}}{{ORref|DF}}
|gamename = MediEvil
|entityname = SfWickermanHead<br>SfWickerman
|receiveSrc = {{ORref|DF}}{{RemakeDamageNote}}
|receive = {{DamageReceived}}
|attacksSrc = {{ORref|DF}}
|attacks = {{EnemyAttack|name=Contact|18|0|0|0}}
{{EnemyAttack|name=Fireball|0|0|8|0}}
|moregameplay = {{Infobox gameplay section
|health = 800 HP{{ORref|DF}}
|gamename = MediEvil: Resurrection
}}
|appearances = {{Appearances
|appearances = {{Appearances
|medievil1998=
|medievil1998=
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===Strategy===
===Strategy===
As suggested by their name, Mecha Imps are huge robots controlled by [[Imps]]. You must first shoot the head of the monster with a ranged weapon, preferably the [[Crossbow]]. After you destroy its head, you have to face its back and shoot the Imp that controls it from behind. Beware, though, the robot can spin in place and the head spits fire!
As suggested by their name, Mecha Imps are huge robots controlled by [[Imps]]. You must first shoot the head of the monster with a ranged weapon, preferably the [[Crossbow]]. After you destroy its head, you have to face its back and shoot the Imp that controls it from behind. Beware, though, the robot can spin in place and the head spits fire!
===''MediEvil'' (1998 original)===
====Animations====
The body of the Mecha Imps has two animations. The head doesn't have any animations and turns using code instead.
<gallery mode="slideshow">
MediEvil1998-MechaImpBody-WalkAnim.gif|Walk animation.
MediEvil1998-MechaImpBody-DeathAnim.gif|Death animation.
</gallery>
====Official Strategy Guide entry====
These mechanized contraptions are a bit menacing at first. Their heads shoot balls of fire at you and, if you get caught between their legs, you're sure to lose some precious life energy. The trick to felling these "Goliaths" is to dash underneath them (between their legs) right away and first shoot out the head with a projectile weapon, then go for the puny little Imp who's revealed operating the controls in its back. Eight or nine hits on each will bring them down with a bang.{{Bookref|MED-Prima}}
===''MediEvil: Resurrection''===
====An Adventurer's Guide to Monsters entry====
Imps have always had a chip on their shoulder about their lass than imposing stature, but surely the creation of 40 feet high robot representatives is a bit of an overreaction. Still, no one can argue with the effectiveness of such a beast (complete with metallic stomping boots and fireball attack). The key to bringing these unwieldy creatures down is to dart through their legs and shoot out their metal heads. Once done, the adventurer's focus must switch to the pesky imp operators themselves. If one keeps hitting this annoying blighter at the controls the Mecha will eventually be felled with a satisfying ker- thump, good riddance!{{Gameref|MPSP}}{{Gameref|MPSP-Bestiary}}
===''MediEvil'' (2019 remake)===
====Book of Gallowmere entry====
Industrious thieving Imps built these powerful machines to steal crops from the farmers. I think they'd do better mass producing these things and selling 'em to the farmers, but hey - thieves gotta thieve.{{Gameref|MED2019}}{{Gameref|MED2019-Bestiary}}
==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
Originally, Mecha Imps were conceptualised as {{w|Wicker man|wicker men}}. This iteration of Mecha Imps can still be seen in the ''[[MediEvil Rolling Demo]]'' as well as the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|Rolling-Demo}} They are virtually the same in appearance from the front, except they are not metallic but wooden. The versions seen in the demo
Originally, Mecha Imps were conceptualised as {{w|Wicker man|wicker men}}. This iteration of Mecha Imps can still be seen in the ''[[MediEvil Rolling Demo]]'' as well as the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|Rolling-Demo}}{{Gameref|ECTSPreAlpha}} They are nearly the same in appearance, except they have an opening at the front and are not metallic but wooden. This pre-release version stays in place, shooting fireballs at Dan as well as releasing crows from their torsos in a fashion similar to the [[scarecrows]]. They can be defeated by shooting their head just like in the final game. Doing so will award Dan with 100 [[points]].{{Gameref|Rolling-Demo}}{{Gameref|ECTSPreAlpha}}
====Evolution of the Mecha Imps====
<gallery>
MediEvilECTSPreAlpha-Wickerman.png|Wicker man.
MediEvil1998-MechaImp.png|Mecha Imp.
</gallery>
==Gallery==
==Gallery==
{{Empty section|Gallery}}
{{Main|:Category:Images of Mecha Imps|l1=Images of Mecha Imps}}
 
==In other languages==
===''MediEvil: Resurrection''===
{{OtherLanguages
|fr = Mecalutins
|de = Mecha-Kobolde
|es = Mega diablillos
|it = Folletti meccanici
}}
===''MediEvil'' (2019 remake)===
{{OtherLanguages
|ar = العفاريت الآلية
|arR = aleafarit alalya
|bg = Механични дяволчета
|bgR =Mekhanichni dyavolcheta
|cz = Trpastroj
|da = Gnomrobotter
|de = Mecha-Kobolde
|el = Μηχανοδαιμόνια
|elR =Michanodaimónia
|es = Robodiablillos
|esMX = Mecagoblins
|fi = Pikkupiru-mechat
|fr = Méca-diablotins
|hr = Mehanički vražići
|hu = Gépimpek
|it = Demonietti meccanici
|ja = ロボットインプ
|jaR =Robottoinpu
|nl = Mecha-monsters
|no = Maskingnomer
|pl = Mechaniczne chochliki
|pt = Diabretes Mecânicos
|ptBR = Diabretes Mecânicos
|ro = Drăcușori Mecanici
|ru = Технобесенята
|ruR =Tekhnobesenyata
|sv = Mekaniska Otyg
|tr = Meka İmpler
}}
==See also==
==See also==
*[[Imps]]
*[[Imps]]
==Notes==
{{Notelist}}
==References==
==References==
{{Reflist}}
{{Reflist}}
{{clr}}
==Navigation==
==Navigation==
{{MediEvil enemies}}
{{MediEvil enemies}}