MediEvil: Resurrection/Glitches: Difference between revisions

m
Adding navbox.
(Created page with "This page details some of the '''glitches''' found in ''MediEvil: Resurrection''. ==Cutscene glitches== If using the daring dash at the moment when the cutscene is about to play, the beginning of the cutscene speeds up for a few seconds before going back to normal speed while the cutscene's audio is playing regularly, causing the cutscene and audio to end up playing out of sync. There is also a different glitch only triggered in Zarok's Lair (...")
 
m (Adding navbox.)
 
Line 7: Line 7:


{{stub}}
{{stub}}
==Navigation==
{{MediEvil: Resurrection gameplay}}
{{DISPLAYTITLE:Glitches in ''MediEvil: Resurrection''}}
{{DISPLAYTITLE:Glitches in ''MediEvil: Resurrection''}}
[[Category:Glitches]]
[[Category:Glitches]]