MediEvil Rolling Demo: Difference between revisions

mNo edit summary
Line 23: Line 23:
#[[The Sleeping Village]]
#[[The Sleeping Village]]
==Differences from the [[MediEvil/SCES-00311|retail version]]==
==Differences from the [[MediEvil/SCES-00311|retail version]]==
===Controls===
====Digital - 0====
*{{B|X}} - Attack
===Pause Menu===
===Pause Menu===
The pause menu featured in this demo is completely different from the retail one, both in terms of how it looks as well as its available options:
The pause menu featured in this demo is completely different from the retail one, both in terms of how it looks as well as its available options. Additional options can be unlocked using the DEBUG1 and DEBUG2 cheat codes.
{| class="topnav" width="100%"
{| class="topnav" width="100%"
|+'''PAUSE'''
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| width = "40%" | '''RESUME'''
| width = "40%" | '''RESUME'''
| width = "30%" |
| width = "30%" |
| width = "30%" | X to continue.
| width = "30%" | X to continue.
|- style="vertical-align:top;"
| '''RESTART'''**
|
|X to restart.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''EXIT'''
|'''EXIT'''
Line 47: Line 53:
|Digital - 0<br>Digital - 1<br>Digital - 2
|Digital - 0<br>Digital - 1<br>Digital - 2
|L/R to change.
|L/R to change.
|}
Additional options can be unlocked using the DEBUG1 cheat code:
{| class="topnav" width="100%" style="vertical-align:top;"
|+'''DEBUG1'''
|- style="vertical-align:top;"
|- style="vertical-align:top;"
| width = "40%" |'''SPEED RELATIVE TURN:'''
|'''SPEED RELATIVE TURN:'''*
| width = "30%" |On/Off
|On/Off
| width = "30%" |X to toggle.
|X to toggle.
|- style="vertical-align:top;"
| '''ALLOW DEMO RECORD:'''**
| Not available
| X to toggle.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''DIFFICULTY LEVEL:'''
|'''DIFFICULTY LEVEL:'''*
|0-3
|0-3
|L/R to change.
|L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''LIVES:'''
|'''LIVES:'''*
|1-9
|1-9
|L/R to change.
|L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''ENERGY:'''
|'''ENERGY:'''*
|1-99<br>Invulnerable
|1-99<br>Invulnerable
|L/R to change.
|L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''WEAPON:'''
|'''WEAPON:'''*
|None<br>Small Sword<br>Big Sword<br>Magic Sword<br>Dagger<br>Axe<br>Club<br>Crossbow<br>Chick Drumstick<br>Own arm<br>Lightning<br>Longbow<br>Spear<br>Trident
|None<br>Small Sword<br>Big Sword<br>Magic Sword<br>Dagger<br>Axe<br>Club<br>Crossbow<br>Chick Drumstick<br>Own arm<br>Lightning<br>Longbow<br>Spear<br>Trident
|L/R to change.
|L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''WEAPON POWER-UP:'''
|'''WEAPON POWER-UP:'''*
|On/Off
|On/Off
|X to toggle.
|X to toggle.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''SHIELD:'''
|'''SHIELD:'''*
|None<br>Copper<br>Silver<br>Gold
|None<br>Copper<br>Silver<br>Gold
|L/R to change.
|L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''LIMITED RUN:'''
|'''LIMITED RUN:'''*
|On/Off
|On/Off
|X to toggle.
|X to toggle.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''DAN MODE:'''
|'''DAN MODE:'''*
|Not implemented
|Not implemented
|L/R to change.
|L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''RUNE KEYS:'''
|'''RUNE KEYS:'''*
|Chaos - No/Yes<br>Earth - No/Yes<br>Moon - No/Yes<br>Star - No/Yes<br>Time - No/Yes
|Chaos - No/Yes<br>Earth - No/Yes<br>Moon - No/Yes<br>Star - No/Yes<br>Time - No/Yes
|X/L/R to change.
|X/L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''FEET GRIP:'''
|'''FEET GRIP:'''*
|Not activated
|Not activated
|X to toggle. L/R to change.
|X to toggle. L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''GROUND FRIC:'''
|'''GROUND FRIC:'''*
|Not activated
|Not activated
|X to toggle. L/R to change.
|X to toggle. L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''KINETIC FRIC:'''
|'''KINETIC FRIC:'''*
|Not activated
|Not activated
|X to toggle. L/R to change.
|X to toggle. L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''TERRAIN MODE:'''
|'''JUST DAN:'''**
|On/Off
|X toggles (must restart).
|- style="vertical-align:top;"
|'''TESTCARD:'''**
|On/Off
|X to toggle.
|- style="vertical-align:top;"
|'''MATRICES:'''**
|Not available
|Not available
|X to toggle.
|X to toggle.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''MAPVIEW DISPLAY:'''
|'''TERRAIN MODE:'''*
|Not available
|Not available
|X to toggle.
|X to toggle.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''ACTIVE MAPVIEW'''
|'''GATSO:'''**
|
|X to enter.
|- style="vertical-align:top;"
|'''SUPER CHEAT'''
|
|X to set.
|- style="vertical-align:top;"
|'''SOUND TEST'''
|
|X to enter.
|}
Further options can be unlocked using the DEBUG2 cheat code:
{| class="topnav" width="100%"
|+'''DEBUG2'''
|- style="vertical-align:top;"
| width = "40%" | '''RESTART'''
| width = "30%" |
| width = "30%" | X to restart.
|- style="vertical-align:top;"
| '''ALLOW DEMO RECORD:'''
| Not available
| X to toggle.
|- style="vertical-align:top;"
|'''JUST DAN:'''
|On/Off
|X toggles (must restart).
|- style="vertical-align:top;"
|'''TESTCARD:'''
|On/Off
|On/Off
|X to toggle.
|X to toggle.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''MATRICES:'''
|'''MAPVIEW DISPLAY:'''*
|Not available
|Not available
|X to toggle.
|X to toggle.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''GATSO:'''
|'''ACTIVE MAPVIEW'''*
|On/Off
|
|X to toggle.
|X to enter.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''CAMERA MODE:'''
|'''CAMERA MODE:'''**
|Spline<br>Spline Z (Abs)<br>Spline Z (Rel)<br>Spline Z (Lim)<br>Overhead<br>Chase<br>Head-set<br>Free<br>Free (sus)<br>Fixed
|Spline<br>Spline Z (Abs)<br>Spline Z (Rel)<br>Spline Z (Lim)<br>Overhead<br>Chase<br>Head-set<br>Free<br>Free (sus)<br>Fixed
|L/R to change.
|L/R to change.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''SOUND TEST'''
|'''SUPER CHEAT'''*
|
|X to set.
|- style="vertical-align:top;"
|'''SOUND TEST'''*
|
|
|X to enter.
|X to enter.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''PLACE ENTITY:'''
|'''PLACE ENTITY:'''**
|Not available
|Not available
|L/R, O + L/R, X to place.
|L/R, O + L/R, X to place.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''SHOW VRAM'''
|'''SHOW VRAM'''**
|
|
|X to enter.
|X to enter.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''SOUND MEM STATUS'''
|'''SOUND MEM STATUS'''**
|
|
|X to enter.
|X to enter.
|- style="vertical-align:top;"
|- style="vertical-align:top;"
|'''GRAB SCREEN'''
|'''GRAB SCREEN'''**
|
|
|X to enter.
|X to enter.
|}
|}
<small><nowiki>*</nowiki> Unlocked with DEBUG1 or DEBUG2 cheat.<br><nowiki>**</nowiki> Unlocked with DEBUG2 cheat only.</small>


==Cheats==
==Cheats==