MediEvil Rolling Demo: Difference between revisions

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===Levels===
===Levels===
Starting at offset '''0x8E00C''' in [[MEDIEVIL.EXE]] is a numbered list of levels. This list also appears in later versions, including the final game version.
Ten levels are shown off as part of the demo: [[The Graveyard (Rolling Demo)|The Graveyard]], [[The Desecrated Church]], [[The Scarecrow Fields]], [[The Ant Caves (Rolling Demo)|The Ant Caves]], [[Pumpkin Gorge (Rolling Demo)|Pumpkin Gorge]], [[The Sleeping Village (Rolling Demo)|The Sleeping Village]], [[Pools Of The Ancient Dead (Rolling Demo)|Pools Of The Ancient Dead]], [[The Asylum Grounds (Rolling Demo)|The Asylum Grounds]], [[The Haunted Ruins (Rolling Demo)|The Haunted Ruins]] and [[The Ghost Ship (Rolling Demo)|The Ghost Ship]]. However, references to more levels than this can be found in the demo. Starting at offset '''0x8E00C''' in [[MEDIEVIL.EXE]] is a numbered list of levels (left). An updated version of this list also appears in later versions, including the final game version (right).
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! ''MediEvil Rolling Demo''<br>0x8E00C in MEDIEVIL.EXE
! ''MediEvil Rolling Demo''<br>0x8E00C in MEDIEVIL.EXE
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The list also does not include [[Dan's Crypt]], [[Return to the Graveyard]] or the [[Hall of Heroes]], suggesting that these levels were conceptualised at a later date.
The list also does not include [[Dan's Crypt]], [[Return to the Graveyard]] or the [[Hall of Heroes]], suggesting that these levels were conceptualised at a later date.
===Lives===
===Lives===
[[File:MediEvilRollingDemo-LifeModel.png|80px|right]] Dan's '''Lives''' are represented by his skull instead of [[Life Bottles]], both in the HUD and within the game's levels themselves.  
[[File:MediEvilRollingDemo-LifeModel.png|80px|right]] Dan's '''Lives''' are represented by his skull instead of [[Life Bottles]], both in the HUD and within the game's levels themselves.