Octomators: Difference between revisions

no edit summary
m (Removing Italian interwiki links.)
No edit summary
Line 1: Line 1:
{{Infobox enemy
{{Infobox enemy
|name = Octomator
|name = Octomator
|soul = {{BadSoul}}
|soul = {{Soul|2}}{{ORref|Lalle}}
|medievil2 = [[Greenwich Observatory]], [[The Sewers]]}}'''Octomators''' are enemies from ''[[MediEvil 2]]''. They can be found in the [[Greenwich Observatory]] and [[The Sewers]] levels.
|health = 133 HP{{ORref|Lalle}}
|appearances = {{Appearances
|medievil2 =  
*[[Greenwich Observatory]]
*[[The Sewers]]}}}}'''Octomators''' were strange creatures found in the [[Greenwich Observatory]] and [[the Sewers]] under [[London]] in 1886. They could possess other beings by latching onto their heads.


==Involvement==
==Gameplay==
===Strategy===
These strange alien-like creatures can take control over dead enemies or allies such as the Sailor Zombies and the Mullock cows. If you deal enough damage to the enemy while the octomator is controlling it, it will be lost from their control. If Daniel's body is detached from its head, the octomators can jump on top of it and possess it.
These strange alien-like creatures can take control over dead enemies or allies such as the Sailor Zombies and the Mullock cows. If you deal enough damage to the enemy while the octomator is controlling it, it will be lost from their control. If Daniel's body is detached from its head, the octomators can jump on top of it and possess it.


Line 11: Line 16:
==Gallery==
==Gallery==
{{Empty section|Gallery}}
{{Empty section|Gallery}}
 
==References==
 
{{Reflist}}
==Navigation==
{{MediEvil 2 enemies}}
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Enemies in MediEvil 2]]
[[Category:Enemies in MediEvil 2]]