Super Armour: Difference between revisions

No edit summary
Line 17: Line 17:
[[The Spiv]] can repair the armour once its protection wears out. Repairing the armour costs 150[[G]]. It functions similarly to a [[Life Bottle]], providing Dan with an additional 500HP.
[[The Spiv]] can repair the armour once its protection wears out. Repairing the armour costs 150[[G]]. It functions similarly to a [[Life Bottle]], providing Dan with an additional 500HP.
===''MediEvil (2019 remake)''===
===''MediEvil (2019 remake)''===
The Super Armour was made available as part of the Digital Deluxe Edition of the remake. It can be used in the full game but also the ''[[MediEvil Short-Lived Demo|Short-Lived Demo]]''. Wearing the armour provides a 10% increase in value to all collected treasure and also increases the prices at [[Merchant Gargoyles]] by 10%.{{Note|name="shop"|The prices displayed in the Merchant Gargoyle store do not show the 10% increase, but it is charged when actually buying an item.}} Wearing it can be useful when trying to obtain the [[Sir Moneybags]] trophy.
The Super Armour was made available as part of the Digital Deluxe Edition of the remake. It can be used in the full game but also the ''[[MediEvil Short-Lived Demo|Short-Lived Demo]]''. Wearing the armour provides a 10% increase in value to all collected treasure and also increases the prices at [[Merchant Gargoyles]] by 10%.<ref>{{Cite web|url=https://www.reddit.com/r/medievil/comments/e4ljex/super_armour_dlc_postrelease_info_compilation/|site=/r/MediEvil (Reddit)|title=Super Armour DLC post-release info compilation|author=Mugendramon|published=December 1, 2019|retrieved=May 5, 2024}}</ref>{{Note|name="shop"|The prices displayed in the Merchant Gargoyle store do not show the 10% increase, but it is charged when actually buying an item.}} Wearing it can be useful when trying to obtain the [[Sir Moneybags]] trophy.
 
==Behind the scenes==
==Behind the scenes==
===In other media===
===In other media===