Template:RollingDemoEnemyDamageTable: Difference between revisions

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{| class="mw-collapsible mw-collapsed" width="100%" style="text-align: center"
<table class="mw-collapsible mw-collapsed" width="100%" style="text-align: center">
! colspan="6" | Weapon Damage Table
<tr>
|-
  <th colspan="3">Weapon Damage Table</th>
|[[Small Sword|S. Sword]]<br>{{{smallsword|100}}} HP
</tr>
|[[Big Sword|B. Sword]]<br>{{{bigsword|200}}} HP
<tr>
|[[Magic Sword|M. Sword]]<br>{{{magicsword|425}}} HP
  <td>[[Small Sword|S. Sword]]<br>{{CalcRollingDemoDamage|2|2|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
|[[Dagger]]<br>{{{dagger|100}}} HP
  <td>[[Big Sword|B. Sword]]<br>{{CalcRollingDemoDamage|4|4|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
|[[Axe]]<br>{{{axe|300}}} HP
  <td>[[Magic Sword|M. Sword]]<br>{{CalcRollingDemoDamage|5|4|0|8|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
|[[Club]]<br>{{{clubdirect|400}}} HP*
</tr>
|-
<tr>
|[[Crossbow]]<br>{{{crossbow|250}}} HP
  <td>[[Dagger]]<br>{{CalcRollingDemoDamage|4|0|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
|[[Chick Drumstick|Drumstick]]<br>0 HP
  <td>[[Axe]]<br>{{CalcRollingDemoDamage|4|8|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
|[[Own arm|Arm]]<br>{{{arm|75}}} HP
  <td>[[Club]]<br>{{CalcRollingDemoDamage|0|16|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP*</td>
|[[Lightning]]<br>{{{lightning|50}}} HP
</tr>
|[[Longbow]]<br>{{{longbow|300}}} HP
<tr>
|[[Spear]]<br>{{{spear|400}}} HP
  <td>[[Crossbow]]<br>{{CalcRollingDemoDamage|8|2|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
|-
  <td>[[Chick Drumstick|Drumstick]]<br>0 HP</td>
| colspan="6"|<small><nowiki>*</nowiki>Indirect Club hits only cause {{{clubindirect|50}}} HP of damage.</small>
  <td>[[Own arm|Arm]]<br>{{CalcRollingDemoDamage|0|3|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
|}<noinclude>{{Documentation}}</noinclude>
</tr>
<tr>
  <td>[[Lightning]]<br>{{CalcRollingDemoDamage|0|0|0|2|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
  <td>[[Longbow]]<br>{{CalcRollingDemoDamage|2|2|8|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP**</td>
  <td>[[Spear]]<br>{{CalcRollingDemoDamage|8|8|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP</td>
</tr>
<tr>
  <td colspan="3"><small><nowiki>*</nowiki>Indirect Club hits only cause {{CalcRollingDemoDamage|0|2|0|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} HP of damage.</small><br><small><nowiki>**</nowiki>Applies burn effect, which deals {{CalcRollingDemoDamage|0|0|4|0|{{{1|4}}}|{{{2|4}}}|{{{3|4}}}|{{{4|4}}}}} X 6 HP additional damage.</small></td>
</tr>
</table><noinclude>{{Documentation}}</noinclude>

Latest revision as of 09:33, 21 November 2023

Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.
About this template

This is a collapsible table of damage values from the MediEvil Rolling Demo. It is primarily used on the MediEvil Rolling Demo/Enemies page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of Sharpness 4, Weight 4, Fire 4, Magic 4.

Usage

Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic.

For example the following:

{{RollingDemoEnemyDamageTable|8|8|1|4}}

Will produce this:

Weapon Damage Table
S. Sword
200 HP
B. Sword
400 HP
M. Sword
650 HP
Dagger
200 HP
Axe
600 HP
Club
800 HP*
Crossbow
500 HP
Drumstick
0 HP
Arm
150 HP
Lightning
50 HP
Longbow
250 HP**
Spear
800 HP
*Indirect Club hits only cause 100 HP of damage.
**Applies burn effect, which deals 25 X 6 HP additional damage.