Template:RollingDemoEnemyDamageTable/doc: Difference between revisions

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(Created page with "This is a collapsible table of damage values from the ''MediEvil Rolling Demo''. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4. It is primarily used on the MediEvil Rolling Demo/Enemies page. Further premade configurations can be found on the following sub-pages: *Templ...")
 
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This is a collapsible table of damage values from the ''[[MediEvil Rolling Demo]]''. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4. It is primarily used on the [[MediEvil Rolling Demo/Enemies]] page.
This is a collapsible table of damage values from the ''[[MediEvil Rolling Demo]]''.  It is primarily used on the [[MediEvil Rolling Demo/Enemies]] page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of {{AttackIcon|Sharpness}} 4, {{AttackIcon|Weight}} 4, {{AttackIcon|Fire}} 4, {{AttackIcon|Magic}} 4.
 
Further premade configurations can be found on the following sub-pages:
Further premade configurations can be found on the following sub-pages:
*[[Template:RollingDemoEnemyDamageTable/4-2-4-4]]
*[[Template:RollingDemoEnemyDamageTable/4-2-4-4]]

Revision as of 03:11, 10 October 2022

This is a collapsible table of damage values from the MediEvil Rolling Demo. It is primarily used on the MediEvil Rolling Demo/Enemies page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of Sharpness 4, Weight 4, Fire 4, Magic 4.

Further premade configurations can be found on the following sub-pages:

Usage

The following:

{{RollingDemoEnemyDamageTable
|smallsword   = 75
|bigsword     = 150
|magicsword   = 375
|dagger       = 30
|axe          = 200
|clubdirect   = 200
|clubindirect = 25
|crossbow     = 225
|lightning    = 100
|arm          = 25
|longbow      = 275
|spear        = 300
}}

Will produce this:

Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.