The Great Machine: Difference between revisions

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{{Infobox level
{{Infobox level
|number=27{{Gameref|Rolling-Demo}}
|number=27.{{Gameref|Rolling-Demo}}
|plevel=[[The Hub]]{{Gameref|Rolling-Demo}}
|aka=Train Level
|nlevel=[[The Time Device]]{{Gameref|Rolling-Demo}}
|music=[[Dan's Waltz]]
}}'''The Great Machine''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}}
|enemies=[[Flying Eyeballs]]
|plevel=[[The Hub|26. The Hub]]{{Gameref|Rolling-Demo}}
|nlevel=[[The Time Device|28. The Time Device]]{{Gameref|Rolling-Demo}}
}}{{LocationMediEvil|bgclass=early-gallowmere-bg|bgposition=60% 3%}}'''The Great Machine''' is a level that was cut from ''[[MediEvil (1998)|MediEvil]].''{{Gameref|Rolling-Demo}} According to ''MediEvil'''s producer, [[Chris Sorrell]], itt was going to be a very platform-oriented level where [[Sir Dan]] would navigate around the outside of a huge steam powered machine avoiding moving pistons and jets of steam. [[The Time Device]] was redesigned to accommodate the loss of the Great Machine. The [[Cathedral Spires]] level from ''[[MediEvil 2]]'' ended up being similar in concept to this level.{{Siteref|MediEvil-Boards|12832|MediEvil developers - Q&A;|June 14, 2013}}


It was to be a very platform oriented level where [[Daniel]] would navigate around the outside of a huge steam powered machine avoiding moving pistons and jets of steam. [[The Time Device]] was redesigned to accommodate the loss of the Great Machine. The [[Cathedral Spires]] level from ''[[MediEvil 2]]'' ended up being similar in concept to this level.{{Siteref|MediEvil-Boards|12832|Interview with Chris Sorrell|June 14, 2013}}
The level appears in the ''[[MediEvil ECTS Pre-Alpha]]'', albeit in a very rough form. There are no enemies to fight or items to collect.
 
==In promotional materials==
It is possible that the beginning of the level featured a train ride around Zarok's Lair, which would mean that this is the rumored '''Train Level'''.
Bits of the level can be seen in an early promotional trailer for the game.
==In the final game==
The machine was turned into the exterior of [[Zarok's Lair]]. Several objects from The Great Machine remain in the [[Programmer's Playground]] [[WAD]].
==Gallery==
==Gallery==
<tabber>Artwork=
{{Empty section|Gallery}}
{{Empty section|Gallery}}
|-|Screenshots=
{{Empty section|Gallery}}<div style="padding-left: 5px;"><small>It is unconfirmed whether these screenshots are actually from this level. However, it can be assumed that they are.</small></div></tabber>


==References==
==References==
{{reflist}}
{{reflist}}
{{MediEvil levels}}
{{clr}}
==Navigation==
{{MediEvil cut content}}
{{MediEvil ECTS Pre-Alpha levels}}
{{DEFAULTSORT:Great Machine, The}}
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[[Category:Content cut from MediEvil]]
[[Category:Cut levels]]
[[Category:Cut levels]]
[[Category:Levels]]