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MediEvil/Glitches: Difference between revisions

alphabetical order. Added quit-out
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(alphabetical order. Added quit-out)
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This page details some of the '''glitches''' found in the original ''[[MediEvil (1998)|MediEvil]]'' and its [[MediEvil (2019)|2019 remake]].
This page details some of the '''glitches''' found in the original ''[[MediEvil (1998)|MediEvil]]'' and its [[MediEvil (2019)|2019 remake]].
==Dragon Gate Skip==
{{Main article|Dragon Gate Skip}}
The '''Dragon Gate Skip''', or '''DGS''', is one of the hardest glitches to perform in the original ''MediEvil''. It is used to skip the Dragon Gate in [[The Gallows Gauntlet]], and indirectly also other levels necessary to collect the [[Dragon Armour]].
==Hilltop Mausoleum gate skip==
{{Main article|Hilltop Mausoleum Gate Skip}}
This glitch can be used to prematurely open the gate in [[The Hilltop Mausoleum]] and skip a significant part of the level.


==Inventory glitch==
==Inventory glitch==
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This glitch is the starting point for other glitches such as level looping, jacoghosting, soldiers despawning, and skipping Kardok.
This glitch is the starting point for other glitches such as level looping, jacoghosting, soldiers despawning, and skipping Kardok.


==Speed glitch==
==Jacoghosting==
{{Main article|Speed glitch}}
{{Main article|Jacoghosting}}
The speed glitch in ''[[MediEvil]]'' is used to gain higher movement speeds than normal.
This glitch can be performed in the [[Pools Of The Ancient Dead]] level in the original ''MediEvil''. It is mainly used to skip the majority of the level.


==Hilltop Mausoleum gate skip==
==Kardok skip==
{{Main article|Hilltop Mausoleum Gate Skip}}
{{Empty section}}
This glitch can be used to prematurely open the gate in [[The Hilltop Mausoleum]] and skip a significant part of the level.
 
==Return to the Graveyard gate skip==
{{Main article|Return to the Graveyard gate skip}}
This glitch can be used to avoid opening the catacombs gate in [[Return to the Graveyard]] and clip through it instead.


==Level looping==
==Level looping==
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This glitch is widely used by speedrunners. There are multiple uses of level looping in the game. Some are used to skip to the exit of a level. Others are used to skip an enemy encounter or an area of a level which should be completed to progress.
This glitch is widely used by speedrunners. There are multiple uses of level looping in the game. Some are used to skip to the exit of a level. Others are used to skip an enemy encounter or an area of a level which should be completed to progress.


==Void launch==
==Quit-out===
{{Empty section}}
{{Main article|Quit-out}}
==Knockback dash==
{{Main article|Knockback Dash}}
The [[club]]'s power-up attack (pressing {{B|S}} with button layout 1) can be used on walls and certain objects to push Dan back and gain higher than intended jumping distance.


==Super weapons==
This glitch is used to quit a level and end it prematurely, without resetting the game.
{{Main article|Super weapons}}
The '''super weapons''' glitch can be performed with the [[Club|club]] and the [[Throwing Daggers|throwing daggers]] to deal more damage faster than they are intended to.


==Jacoghosting==
==Return to the Graveyard gate skip==
{{Main article|Jacoghosting}}
{{Main article|Return to the Graveyard gate skip}}
This glitch can be performed in the [[Pools Of The Ancient Dead]] level in the original ''MediEvil''. It is mainly used to skip the majority of the level.
This glitch can be used to avoid opening the catacombs gate in [[Return to the Graveyard]] and clip through it instead.


==Smuggling==
==Smuggling==
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Smuggling can be performed in any level in the original ''MediEvil'', as well as its 2019 remake. It consists of collecting items (such as [[Rune Stones]]) in one level in order to use them in another. Normally, key items are not meant to be used outside the level in which they are collected.
Smuggling can be performed in any level in the original ''MediEvil'', as well as its 2019 remake. It consists of collecting items (such as [[Rune Stones]]) in one level in order to use them in another. Normally, key items are not meant to be used outside the level in which they are collected.
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==Dragon Gate Skip==
{{Main article|Dragon Gate Skip}}
The '''Dragon Gate Skip''', or '''DGS''', is one of the hardest glitches to perform in the original ''MediEvil''. It is used to skip the Dragon Gate in [[The Gallows Gauntlet]], and indirectly also other levels necessary to collect the [[Dragon Armour]].


==Soldier despawn==
==Soldier despawn==
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This glitch is possible only using the emulator ePSXe version 2.0.0 and it is used to get a significant advantage during the [[Fazguls]]' fight in [[Zarok's Lair]].
This glitch is possible only using the emulator ePSXe version 2.0.0 and it is used to get a significant advantage during the [[Fazguls]]' fight in [[Zarok's Lair]].


==Kardok skip==
==Speed glitch==
{{Main article|Speed glitch}}
The speed glitch in ''[[MediEvil]]'' is used to gain higher movement speeds than normal.
 
==Super weapons==
{{Main article|Super weapons}}
The '''super weapons''' glitch can be performed with the [[Club|club]] and the [[Throwing Daggers|throwing daggers]] to deal more damage faster than they are intended to.
 
==Void launch==
{{Empty section}}
{{Empty section}}
==Knockback dash==
{{Main article|Knockback Dash}}
The [[club]]'s power-up attack (pressing {{B|S}} with button layout 1) can be used on walls and certain objects to push Dan back and gain higher than intended jumping distance.


==Weapon replenishment==
==Weapon replenishment==
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