Morten the Earthworm: Difference between revisions
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|image = [[File:MortenPS4Remake.png|thumb]] | |image = [[File:MortenPS4Remake.png|thumb]] | ||
|gender = Male | |gender = Male | ||
|medievil = [[9AV]] ([[7AV]], [[Inside the Asylum (MediEvil)|Inside the Asylum]], [[10AV]])}}'''Morten''' is a friendly worm that lives inside [[Dan]]'s skull | |medievil = [[9AV]] ([[7AV]], [[Inside the Asylum (MediEvil)|Inside the Asylum]], [[10AV]])}}'''Morten''' is a friendly worm that lives inside [[Dan]]'s skull around the year 1386. He is thus forced to join Dan on his quest to defeat [[Zarok]]. | ||
==Characteristics== | |||
== | === Appearance === | ||
== Appearance == | |||
Morten is a purple earthworm who is about the length of Dan's finger. Like all earthworms his body is segmented. He has purple eyes and a little smile. In the [[MediEvil (PS4)|PS4 Remake]], his eyes are blue. | Morten is a purple earthworm who is about the length of Dan's finger. Like all earthworms his body is segmented. He has purple eyes and a little smile. In the [[MediEvil (PS4)|PS4 Remake]], his eyes are blue. | ||
== Personality == | === Personality === | ||
According to a book in [[MediEvil (PS4)|the remake]], Morten is described as being rather happy when Dan had died, as it gave him a new home. He is mostly unbothered by Dan coming back to life and is willing to help him, but mostly so Dan can go back to his eternal rest. | According to a book in [[MediEvil (PS4)|the remake]], Morten is described as being rather happy when Dan had died, as it gave him a new home. He is mostly unbothered by Dan coming back to life and is willing to help him, but mostly so Dan can go back to his eternal rest. | ||
{{clr}} | |||
==Development== | ==Development== | ||
{{Cut content|section|''[[MediEvil]]''}}Morten was to have gotten a whole level to himself as he undertakes a perilous mission to steal a door key from the abbey of the mad monks. Morten would have had to navigate a range of obstacles and there would have been a few funny moments such as inching your way across the bare feet of prisoners (tickling them in the process) who would have been hanging upside down in racks.<ref>{{cite web|site=atomic-city|title=''MediEvil'' concept design|url=http://web.archive.org/web/20080321020515/http://www.atomic-city.co.uk/pages/artwork/Medievil_gallery/medievil_morten_concept_design.htm}} Archived at the [http://archive.org/web/ Wayback Machine Internet Archive].</ref> The unused FMV was a prelude to this level. The [[MediEvil/Music#7 (UNUSED)|unused track]] was also written for this level.<ref>{{Icon|Facebook}} {{cite web|site=Facebook|title=Bob & Barn|published=14 February, 2013|url=https://www.facebook.com/permalink.php?story_fbid=334745673310433&id=120203904708266&comment_id=1701842}}</ref> | {{Cut content|section|''[[MediEvil]]''}}Morten was to have gotten a whole level to himself as he undertakes a perilous mission to steal a door key from the abbey of the mad monks. Morten would have had to navigate a range of obstacles and there would have been a few funny moments such as inching your way across the bare feet of prisoners (tickling them in the process) who would have been hanging upside down in racks.<ref>{{cite web|site=atomic-city|title=''MediEvil'' concept design|url=http://web.archive.org/web/20080321020515/http://www.atomic-city.co.uk/pages/artwork/Medievil_gallery/medievil_morten_concept_design.htm}} Archived at the [http://archive.org/web/ Wayback Machine Internet Archive].</ref> The unused FMV was a prelude to this level. The [[MediEvil/Music#7 (UNUSED)|unused track]] was also written for this level.<ref>{{Icon|Facebook}} {{cite web|site=Facebook|title=Bob & Barn|published=14 February, 2013|url=https://www.facebook.com/permalink.php?story_fbid=334745673310433&id=120203904708266&comment_id=1701842}}</ref> | ||
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===Etymology=== | ===Etymology=== | ||
*The name "Morten" is an {{w|Old Danish}}, {{w|Old Swedish}} and modern variant form of Martin.<ref>[http://www.nordicnames.de/wiki/Morten Morten - Nordic Names Wiki - Name Origin, Meaning and Statistics]</ref> Martin is derived from the Roman name Martinus, which was derived from Martis, the genitive case of the name of the Roman god {{w|Mars (mythology)|Mars}}.<ref>[http://www.behindthename.com/name/martin Behind the Name: Meaning, origin and history of the name Martin]</ref> Mars is possibly related to maris, the genitive case of Latin mas, meaning 'male'.<ref>[http://www.behindthename.com/name/mars Behind the Name: Meaning, origin and history of the name Mars]</ref> | *The name "Morten" is an {{w|Old Danish}}, {{w|Old Swedish}} and modern variant form of Martin.<ref>[http://www.nordicnames.de/wiki/Morten Morten - Nordic Names Wiki - Name Origin, Meaning and Statistics]</ref> Martin is derived from the Roman name Martinus, which was derived from Martis, the genitive case of the name of the Roman god {{w|Mars (mythology)|Mars}}.<ref>[http://www.behindthename.com/name/martin Behind the Name: Meaning, origin and history of the name Martin]</ref> Mars is possibly related to maris, the genitive case of Latin mas, meaning 'male'.<ref>[http://www.behindthename.com/name/mars Behind the Name: Meaning, origin and history of the name Mars]</ref> | ||
===Miscellaneous=== | |||
*In the original game, he is only seen during [[9AV]] [[full motion video]]. He can also be seen in the game's [[7AV|unused FMV]], and was to play a larger role in the game. | |||
*Morten was replaced by [[Al-Zalam]] in ''[[MediEvil: Resurrection]]''. | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} |
Revision as of 19:26, 21 July 2020
Morten the Earthworm | |||
---|---|---|---|
[[Image:|250px]] | |||
Biographical information | |||
Gender | Male |
Morten is a friendly worm that lives inside Dan's skull around the year 1386. He is thus forced to join Dan on his quest to defeat Zarok.
Characteristics
Appearance
Morten is a purple earthworm who is about the length of Dan's finger. Like all earthworms his body is segmented. He has purple eyes and a little smile. In the PS4 Remake, his eyes are blue.
Personality
According to a book in the remake, Morten is described as being rather happy when Dan had died, as it gave him a new home. He is mostly unbothered by Dan coming back to life and is willing to help him, but mostly so Dan can go back to his eternal rest.
Development
|
Morten was to have gotten a whole level to himself as he undertakes a perilous mission to steal a door key from the abbey of the mad monks. Morten would have had to navigate a range of obstacles and there would have been a few funny moments such as inching your way across the bare feet of prisoners (tickling them in the process) who would have been hanging upside down in racks.[1] The unused FMV was a prelude to this level. The unused track was also written for this level.[2]
Gallery
<tabber>Artwork=
- Med1 dan earlydesign3 small.jpg
Morten in concept art of Dan.
- Med1 mortentheworm small.jpg
Concept art of Morten's level.
|-|Renders=
- Morten render.png
A render of Morten.
- Skull.jpg
Dan's skull and Morten.
- Morten.png
Morten in the 9AV FMV.
- Morten2.png
Morten in the 7AV FMV.
</tabber>
Trivia
Etymology
- The name "Morten" is an Old Danish, Old Swedish and modern variant form of Martin.[3] Martin is derived from the Roman name Martinus, which was derived from Martis, the genitive case of the name of the Roman god Mars.[4] Mars is possibly related to maris, the genitive case of Latin mas, meaning 'male'.[5]
Miscellaneous
- In the original game, he is only seen during 9AV full motion video. He can also be seen in the game's unused FMV, and was to play a larger role in the game.
- Morten was replaced by Al-Zalam in MediEvil: Resurrection.
References
- ↑ MediEvil concept design on atomic-city. Archived at the Wayback Machine Internet Archive.
- ↑ Bob & Barn on Facebook. Published 14 February, 2013.
- ↑ Morten - Nordic Names Wiki - Name Origin, Meaning and Statistics
- ↑ Behind the Name: Meaning, origin and history of the name Martin
- ↑ Behind the Name: Meaning, origin and history of the name Mars