MediEvil (2019)/Patches: Difference between revisions

    From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
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    *[[Sir Dan]] will now sigh in relief after being fully rejuvenated by a [[Health Fountain]] like in the original game.
    *[[Sir Dan]] will now sigh in relief after being fully rejuvenated by a [[Health Fountain]] like in the original game.
    *[[Mr Organ]] will laugh after being given the [[Sheet Music]] like in the original game.
    *[[Mr Organ]] will laugh after being given the [[Sheet Music]] like in the original game.
    ==references==
    ==References==
    {{Reflist}}
    {{Reflist}}
    [[Category:Gameplay]]
    [[Category:Gameplay]]

    Revision as of 17:12, 21 July 2020

    This page will document all the patches released for the PS4 MediEvil.

    Patch 1.01

    MediEvil's 15GB Day One patch. Users with digital copies could preload it early.

    Official patch notes

    • Various bug fixes.
    • Small tweaks and polish items.
    • Stability and performance optimizations.

    Patch 1.02

    This 897MB patch was released on November 20, 2019.

    Official patch notes

    • New camera rotation speed option.
    • Toggle-able Dan Cam.
    • Less aggressive Dan Cam re-centering.
    • R3 resets camera behind Dan.
    • New 30 FPS lock option.
    • Lots of fixes for various reported issues.[1]

    Unofficial patch notes

    References

    1. Other Ocean on Twitter.