Cane Stick: Difference between revisions
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{{Template:Infobox inventory | {{Template:Infobox inventory | ||
|name = | |name = Cane Stick | ||
|image = <br>[[File:Cane_Stick.png|20px]]<br> | |image = <br>[[File:Cane_Stick.png|20px]]<br> | ||
|icon = [[File:CaneStickICO.png|60px]] | |icon = [[File:CaneStickICO.png|60px]] | ||
|type = Melee | |type = Melee | ||
|location = [[The Professor's Lab]] | |location = [[The Professor's Lab]] | ||
| | |requirement = 1 [[Chalice]] | ||
The '''Cane Stick''' is a weapon in [[MediEvil 2]]. | |giver = [[Professor Hamilton Kift]]}} {{Quote|Cane stick sir? No modern knight should be seen without one.|[[Professor Kift]]|''[[MediEvil 2]]''}} | ||
The '''Cane Stick''' is a weapon in ''[[MediEvil 2]]''. | |||
==Description and usage== | ==Description and usage== | ||
This cane is the third weapon [[Dan]] can find in the game and the first weapon he receives from the [[Professor]]. Daniel must collect one [[chalice]] in order to obtain it. It's main attack is a quick fencing thrust, while it's power-up creates a three-pronged wave that snakes across the ground towards enemies. | This cane is the third weapon [[Dan]] can find in the game and the first weapon he receives from the [[Professor]]. Daniel must collect one [[chalice]] in order to obtain it. It's main attack is a quick fencing thrust, while it's power-up creates a three-pronged wave that snakes across the ground towards enemies. |
Revision as of 21:34, 20 November 2013
Cane Stick | ||
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[[Image: File:Cane Stick.png |250px]] | ||
Icon | File:CaneStickICO.png | |
Type | Melee | |
Requirement(s) | 1 Chalice | |
Found in | The Professor's Lab | |
Given by | Professor Hamilton Kift |
|
The Cane Stick is a weapon in MediEvil 2.
Description and usage
This cane is the third weapon Dan can find in the game and the first weapon he receives from the Professor. Daniel must collect one chalice in order to obtain it. It's main attack is a quick fencing thrust, while it's power-up creates a three-pronged wave that snakes across the ground towards enemies.