Mad Monks: Difference between revisions
DansFriend (talk | contribs) No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Infobox enemy | {{Infobox enemy | ||
|name = Mad Monk | |name = Mad Monk | ||
|aka = Groundskeeper | |||
|soul = {{BadSoul}} | |soul = {{BadSoul}} | ||
|attack method(s) = Axe attack | |||
|image =[[File:Mad_Monk.png|150px]] | |image =[[File:Mad_Monk.png|150px]] | ||
|medievil=[[The Asylum Grounds]]}} | |medievil=[[The Asylum Grounds]]}} | ||
Line 13: | Line 15: | ||
</gallery> | </gallery> | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:MediEvil enemies]] |
Revision as of 15:43, 15 April 2014
Mad Monk | |||
---|---|---|---|
[[Image:File:Mad Monk.png|250px]] | |||
Biographical information | |||
AKA | Groundskeeper | ||
Gameplay information | |||
Soul type | Template:BadSoul |
Mad Monks are enemies from MediEvil. They can be found in The Asylum Grounds level.
Involvement
These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area.
Gallery
- Med1 monks small.jpg
Concept art.
- ResurrectArtwork.jpg
Possible Resurrection artwork (top left).