Mad Monks: Difference between revisions
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{{Infobox enemy | {{Infobox enemy | ||
|name = Mad Monk | |name = Mad Monk | ||
|aka = The Grounds Keepers | |||
|soul = {{BadSoul}} | |soul = {{BadSoul}} | ||
|image =[[File:Mad_Monk.png| | |image = <tabber>PAL=[[File:Mad_Monk.png|149px]]|-|NTSC=[[File:GroundsKeepers.png|153px]]</tabber> | ||
|medievil=[[The Asylum Grounds]]}} | |medievil=[[The Asylum Grounds]]}} | ||
'''Mad Monks''' are enemies from ''[[MediEvil]]''. They can be found in [[The Asylum Grounds]] level. | The '''Mad Monks''', alternatively known as '''The Grounds Keepers''', are enemies from ''[[MediEvil]]''. They can be found in [[The Asylum Grounds]] level. | ||
==Involvement== | ==Involvement== | ||
These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area. | These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area. |
Revision as of 17:38, 15 April 2014
Mad Monk | |||
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[[Image:<tabber>PAL=File:Mad Monk.png|250px]] | |||
Biographical information | |||
AKA | The Grounds Keepers | ||
Gameplay information | |||
Soul type | Template:BadSoul |
The Mad Monks, alternatively known as The Grounds Keepers, are enemies from MediEvil. They can be found in The Asylum Grounds level.
Involvement
These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area.
Gallery
- Med1 monks small.jpg
Concept art.
- ResurrectArtwork.jpg
Possible Resurrection artwork (top left).