Mad Monks: Difference between revisions
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{{Infobox enemy | {{Infobox enemy | ||
|name = Mad Monk | |name = Mad Monk | ||
|aka = The Grounds | |aka = The Grounds Keeper{{Gameref|MED-Prima}} | ||
|soul = {{BadSoul}} | |soul = {{BadSoul}} | ||
|image = <tabber>PAL=[[File:Mad_Monk.png|149px]]|-|NTSC=[[File:GroundsKeepers.png|153px]]|-|PROTOTYPE=[[File:MadMonk_Prototype.png|147px]]</tabber> | |image = <tabber>PAL=[[File:Mad_Monk.png|149px]]|-|NTSC=[[File:GroundsKeepers.png|153px]]|-|PROTOTYPE=[[File:MadMonk_Prototype.png|147px]]</tabber> | ||
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==Trivia== | ==Trivia== | ||
*Their old designs were more human rather than zombie-like in appearance. | *Their old designs were more human rather than zombie-like in appearance. | ||
==References== | |||
{{Reflist}} | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:MediEvil enemies]] | [[Category:MediEvil enemies]] |
Revision as of 01:45, 17 November 2014
Mad Monk | |||
---|---|---|---|
[[Image:<tabber>PAL=File:Mad Monk.png|250px]] | |||
Biographical information | |||
AKA | The Grounds Keeper | ||
Gameplay information | |||
Soul type | Template:BadSoul |
The Mad Monks, alternatively known as The Grounds Keepers, are enemies from MediEvil. They can be found in The Asylum Grounds level.
Involvement
These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area.
Gallery
- Med1 monks small.jpg
Concept art.
- ResurrectArtwork.jpg
Possible Resurrection artwork (top left).
Trivia
- Their old designs were more human rather than zombie-like in appearance.