Mad Monks: Difference between revisions

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    {{Infobox enemy
    {{Infobox enemy
    |name = Mad Monk
    |name = Mad Monk
    |aka = The Grounds Keepers
    |aka = The Grounds Keeper{{Gameref|MED-Prima}}
    |soul = {{BadSoul}}
    |soul = {{BadSoul}}
    |image = <tabber>PAL=[[File:Mad_Monk.png|149px]]|-|NTSC=[[File:GroundsKeepers.png|153px]]|-|PROTOTYPE=[[File:MadMonk_Prototype.png|147px]]</tabber>
    |image = <tabber>PAL=[[File:Mad_Monk.png|149px]]|-|NTSC=[[File:GroundsKeepers.png|153px]]|-|PROTOTYPE=[[File:MadMonk_Prototype.png|147px]]</tabber>
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    ==Trivia==
    ==Trivia==
    *Their old designs were more human rather than zombie-like in appearance.
    *Their old designs were more human rather than zombie-like in appearance.
    ==References==
    {{Reflist}}
    [[Category:Enemies]]
    [[Category:Enemies]]
    [[Category:MediEvil enemies]]
    [[Category:MediEvil enemies]]

    Revision as of 01:45, 17 November 2014

    Mad Monk
    [[Image:<tabber>PAL=File:Mad Monk.png|250px]]
    Biographical information
    AKA The Grounds Keeper
    Gameplay information
    Soul type Template:BadSoul

    The Mad Monks, alternatively known as The Grounds Keepers, are enemies from MediEvil. They can be found in The Asylum Grounds level.

    Involvement

    These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area.

    Gallery

    Trivia

    • Their old designs were more human rather than zombie-like in appearance.

    References