Steven Tattersall: Difference between revisions
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{{Infobox personnel | {{Infobox personnel | ||
|medievil2=Main Programming}} | |medievil2=Main Programming | ||
'''Steven Tattersall''' was one of the main programmers on ''[[MediEvil 2]]''. | |medievilps4 = Advanced Technology Group}} | ||
'''Steven Tattersall''' was one of the main programmers on ''[[MediEvil 2]]'', his first released project at [[SCEE Cambridge Studio]].<ref>{{cite web|url=http://clarets.org/steve/games/medievil2.html|site=Accreted Drivel|title=MediEvil 2|author=Steven Tattersall|published=January 8, 2003|retrieved=August 31, 2023|quote=The first game I worked on at Sony Cambridge that earned a release was MediEvil 2.}}</ref> He would go on to work on ''[[cambridge:C-12:C-12: Final Resistance|C-12: Final Resistance]]'', ''[[cambridge:Primal:Primal|Primal]]'', ''[[cambridge:Ghosthunter:Ghosthunter|Ghosthunter]]'' and ''[[wikipedia:24: The Game|24: The Game]]'' at the studio, before joining Sony's Advanced Technology Group (ATG), who work on graphics, GPU, CPU and audio tools, among other things.<ref>{{cite web|url=http://clarets.org/steve/work/sony_advanced_technology_group.html|site=Accreted Drivel|title=SCEE Advanced Technology Group|published=November 24, 2015|author=Steven Tattersall|retrieved=August 31, 2023}}</ref> Some of the technology made by ATG would later be used in the [[MediEvil (2019)|2019 remake of the original ''MediEvil'']]. | |||
==References== | |||
{{Reflist}} | |||
==External links== | ==External links== | ||
*[http://clarets.org/steve/index.html Accreted Drivel] | *[http://clarets.org/steve/index.html Accreted Drivel] - Steven Tattersall's personal blog. | ||
==Navigation== | |||
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[[Category:People]] | [[Category:People]] |
Revision as of 16:33, 31 August 2023
Steven Tattersall | ||
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Credits | ||
MediEvil 2 | Main Programming | |
MediEvil (2019) | Advanced Technology Group |
Steven Tattersall was one of the main programmers on MediEvil 2, his first released project at SCEE Cambridge Studio.[1] He would go on to work on C-12: Final Resistance, Primal, Ghosthunter and 24: The Game at the studio, before joining Sony's Advanced Technology Group (ATG), who work on graphics, GPU, CPU and audio tools, among other things.[2] Some of the technology made by ATG would later be used in the 2019 remake of the original MediEvil.
References
- ↑ "The first game I worked on at Sony Cambridge that earned a release was MediEvil 2." — Steven Tattersall, MediEvil 2 on Accreted Drivel. Published January 8, 2003. Retrieved August 31, 2023.
- ↑ Steven Tattersall, SCEE Advanced Technology Group on Accreted Drivel. Published November 24, 2015. Retrieved August 31, 2023.
External links
- Accreted Drivel - Steven Tattersall's personal blog.
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