Display title | Steven Tattersall |
Default sort key | Steven Tattersall |
Page length (in bytes) | 1,475 |
Page ID | 1262 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | DansFriend (talk | contribs) |
Date of page creation | 23:43, 10 April 2020 |
Latest editor | DansFriend (talk | contribs) |
Date of latest edit | 14:48, 1 November 2024 |
Total number of edits | 9 |
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Recent number of edits (within past 90 days) | 1 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Steven Tattersall was one of the main programmers on MediEvil 2, his first released project at SCEE Cambridge Studio.[1] He would go on to work on C-12: Final Resistance, Primal, Ghosthunter and 24: The Game at the studio, before joining Sony's Advanced Technology Group (ATG), who work on graphics, GPU, CPU and audio tools, among other things.[2] Some of the technology made by ATG would later be used in the 2019 remake of the original MediEvil. |