Steven Tattersall: Difference between revisions
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) m (DansFriend moved page Draft:Steven Tattersall to Steven Tattersall without leaving a redirect) |
Revision as of 16:33, 31 August 2023
Steven Tattersall | ||
---|---|---|
Credits | ||
MediEvil 2 | Main Programming | |
MediEvil (2019) | Advanced Technology Group |
Steven Tattersall was one of the main programmers on MediEvil 2, his first released project at SCEE Cambridge Studio.[1] He would go on to work on C-12: Final Resistance, Primal, Ghosthunter and 24: The Game at the studio, before joining Sony's Advanced Technology Group (ATG), who work on graphics, GPU, CPU and audio tools, among other things.[2] Some of the technology made by ATG would later be used in the 2019 remake of the original MediEvil.
References
- ↑ "The first game I worked on at Sony Cambridge that earned a release was MediEvil 2." — Steven Tattersall, MediEvil 2 on Accreted Drivel. Published January 8, 2003. Retrieved August 31, 2023.
- ↑ Steven Tattersall, SCEE Advanced Technology Group on Accreted Drivel. Published November 24, 2015. Retrieved August 31, 2023.
External links
- Accreted Drivel - Steven Tattersall's personal blog.
|