Huge Undead Knight: Difference between revisions

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{{Concept}}
{{Concept}}
The '''Undead Knight''' was a standalone enemy originally meant to be fought at the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight was invulnerable to [[Daniel]]'s weapons but would grow weaker each time when every [[Soul Helmet|shield]] was obtained. Once all the shields are collected, Dan can finally kill off the knight, and doing so awards Dan with a [[Dragon Potion]].<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref>
{{Images requested}}
The '''Huge Undead Knight''' was an enemy originally meant to be fought in the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight would have been invulnerable to [[Daniel]]'s weapons but would grow weaker each time a shield in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the [[Dragon Potion]] as a result.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref>


==References==
==References==
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