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== | {{Infobox personnel | ||
|image = MediEvil-MakingOf2-Frame1860-Wilson.png | |||
|caption=Jason Wilson in ''[[The Making of MediEvil]]'' video. | |||
|medievil=Game Design<br>Art Design<br>Texture Art<br>Preliminary Script<br>Additional Voices ([[Sir Dan]]) | |||
|medievil2=Art Design | |||
|resurrection=Original ''MediEvil'' Design<br>Voice Talent ([[Sir Dan]]) | |||
|medievilps4=Project Consultant<br>Cast (Sir Daniel Fortesque)<br>Special Thanks | |||
}} | |||
{{#ev:youtube|https://www.youtube.com/watch?v=C_1EyYC0h_U|dimensions=350|alignment=right}} | |||
'''Jason Wilson''' was responsible for the game and art design on the original ''[[MediEvil]]'', and was the writer of its preliminary script. He continued to work on the art design of ''[[MediEvil 2]]'', but had less input in terms of the game design. He was brought on as a project consultant for the [[MediEvil (2019)|2019 remake]] of ''MediEvil''. | |||
Wilson is the voice of the series protagonist [[Sir Daniel Fortesque]] in all the games safe for ''MediEvil 2''. He performed his lines for the original game through gritted teeth with a bucket over his head.{{Siteref|MediEvil-Boards|11338|Interview with Jason Wilson|December 25, 2012}} | |||
==Biography== | |||
The following biography appeared on MediEvil 2's official European website.{{Siteref|MED2-EU-Site|uk/nonshocked/biography/biography1.htm|Biography}}{{Siteref|MED2-EU-Site|uk/nonshocked/biography/biography2.htm|Biography, page 2}} According to Wilson, it was not written by him despite a part of it being in first person.{{Siteref|atomic-city|links/links.htm|links|quote=Another oldie web site that is still running for Medievil 2. It has a few 'bios' of the team members on this site but it must be pointed out that I did not write my own bio someone else wrote it masquerading as me and it misses out a few details.}} | |||
===Jason Wilson (29) – Lead Artist=== | ===Jason Wilson (29) – Lead Artist=== | ||
Jason is responsible for setting the style, character designs and environments. Progressing the style set by the previous adventure into the exciting possibilities of the Victorian age. | |||
With ''[[MediEvil 2|Medievil2]]'' that means turning his twisted and bizarre design ideas into conforming art guides. | |||
Short personal biography: Lots of arcade games!… ''Pacmania'', ''Space Harrier'', loathsome football games, and I designed a number of arcade adventure games in the late 80s. I also worked extensively on the first ''[[Medievil]] '' game as Concept Artist/Lead Designer. In the past my job roles have ranged from an Arcade conversion slave, to being Lead Designer, Lead Artist and Creative Director. | |||
Jason | ==Interviews== | ||
<DPL> | |||
category = Interviews with Jason Wilson | |||
shownamespace = false | |||
ordermethod = titlewithoutnamespace | |||
</DPL> | |||
==See also== | |||
*[[atomic-city]] | |||
*[[Jason Wilson's notes]] | |||
==Gallery== | |||
{{Empty section|Gallery}} | |||
==References== | |||
{{reflist}} | |||
[ | ==External links== | ||
*{{Icon|Facebook}} [https://www.facebook.com/JayGunnArts Jay Gunn] | |||
*[http://jasonwilson-folio.blogspot.com/ JASON WILSON - PORTFOLIO] | |||
*[http://web.archive.org/web/20080319025613/http://www.atomic-city.co.uk/ atomic-city concept art and design of Jason Wilson] (archived at Wayback Machine Internet Archive) | |||
==Navigation== | |||
{{Development}} | |||
[[Category:People]] | [[Category:People]] |