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{{ | {{Cut content}} | ||
{{Infobox character | |||
|name = Maggot | |||
|image= MediEvilECTSPreAlpha-Maggot.png | |||
|aka = Giant Pumpkin Maggot Monster | |||
|health = 400 HP | |||
|attacks = {{EnemyAttackRD}} | |||
|receive = {{EnemyAttackRD}} | |||
|score = 125 | |||
|entityname = PgMaggot{{Gameref|RollingDemo}}{{RollingDemoEntityRef|PgMaggot}}{{Gameref|ECTSPreAlpha}}{{ECTSPreAlphaEntityRef|PgMaggot}} | |||
|appearstitle = Cut from | |||
|appearances={{Appearances|medievil1998= | |||
*[[Scarecrow Fields]] | |||
*[[Pumpkin Gorge]] | |||
}} | |||
}} | |||
'''Maggots''' were enemies removed from ''[[MediEvil]]''. They were to feature in the [[Scarecrow Fields]] and [[Pumpkin Gorge]] levels. As their name suggests, they were large maggot creatures. They could burrow underground, and after erupting from the ground, they would spit projectiles at [[Dan]]. They can be found in the files of the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]''. | |||
==Characteristics== | |||
===Appearance=== | |||
Maggots were giant, segmented creatures with suckers covering the front of their body. They had a big pair of mandibles and a huge gaping mouth with small, sharp teeth on their head. | |||
==Gameplay== | |||
Although they cannot be encountered normally, it is possible to hack Maggots back into the game in the ''MediEvil Rolling Demo'' and the ''MediEvil ECTS Pre-Alpha'' as their [[entity]] is present in the PG [[wikipedia:Overlay (programming)|overlay]] and their textures and model are in the Pumpkin Gorge [[cambridge:VLO|VLO]] and [[cambridge:WAD|WAD]] respectively.{{Gameref|RollingDemo}}{{Gameref|RollingDemo|[[MEDRES.MWD]], files at indices 154 (Pumpkin Gorge textures), and 167 (Maggot model)}}{{Gameref|ECTSPreAlpha}}{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], files at indices 191 (Pumpkin Gorge textures), and 204 (Maggot model)}} However, they don't seem to be fully implemented, as they do not burrow into or emerge from the ground, instead only thrashing in place. Killing a Maggot awards Dan with 125 [[points]].{{RollingDemoEntityRef|PgMaggot}}{{ECTSPreAlphaEntityRef|PgMaggot}} | |||
===Animations=== | |||
Maggots have six animations in total. | |||
<gallery mode="slideshow"> | |||
MediEvilECTSPreAlpha-Maggot-DeathAnim.gif|Death animation. | |||
MediEvilECTSPreAlpha-Maggot-ThrashingAnim.gif|Thrashing animation. | |||
MediEvilECTSPreAlpha-Maggot-PrepareAnim.gif|Shake animation. | |||
MediEvilECTSPreAlpha-Maggot-RecoilAnim.gif|Recoil animation. | |||
MediEvilECTSPreAlpha-Maggot-AttackAnim.gif|Spit animation. | |||
MediEvilECTSPreAlpha-Maggot-EmergeAnim.gif|Emerge from ground animation. | |||
</gallery> | |||
==Behind the scenes== | |||
===Development=== | |||
Two models of Maggots appear in the ''MediEvil ECTS Pre-Alpha''. One is used in the Pumpkin Gorge level and another is in a separate, unused WAD.{{Gameref|ECTSPreAlpha|[[MEDRES.MWD]], file at index 590 (Unused Maggot model)}} This second, unused version seems a lot more finished, as the Maggot is much more intricately textured. It is also not segmented; the whole model consists of only a single part, unlike the used model, which has six parts. However, the unused model only has one animation (thrashing animation). | |||
{{Comparison | |||
|leftname=Model used in Pumpkin Gorge | |||
|left=[[File:MediEvilECTSPreAlpha-PgMaggot.png|250px]] | |||
|rightname=Unused work-in-progress model | |||
|right=[[File:MediEvilECTSPreAlpha-Maggot.png|250px]] | |||
}} | |||
==GameShark codes== | |||
{{CodeTableBegin}} | |||
{{CodeTableHeading|Spawn a Maggot}} | |||
{{CodeTableEntry | |||
|name=Spawn a Maggot in the ''MediEvil Rolling Demo'' | |||
|effect=Replaces a Pumpkin Plant in the first open area with a Maggot. For use in the Pumpkin Gorge level only. Should be activated ONLY after the level is fully loaded.<ref name="lalle">GameShark codes by [https://www.speedrun.com/users/sLalle sLalle].</ref> | |||
|code=80122A26 F400 | |||
80122A24 0037 | |||
}} | |||
{{CodeTableEntry | |||
|name=Spawn a Maggot in the ''MediEvil ECTS Pre-Alpha'' | |||
|effect=Replaces a Pumpkin Plant in the first open area with a Maggot. For use in the Pumpkin Gorge level only. Should be activated ONLY after the level is fully loaded.<ref name="lalle">GameShark codes by [https://www.speedrun.com/users/sLalle sLalle].</ref> | |||
|code=80124780 0037 | |||
80124782 F400 | |||
}} | |||
{{CodeTableEnd}} | |||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
File:MediEvil1998-ScarecrowFieldsConceptArt.jpg|Maggots in Scarecrow Fields. | |||
File:MediEvil1998-PumpkinGorge-ConceptArt.jpg|Maggots in Pumpkin Gorge. | |||
</gallery> | </gallery> | ||
[[Category: | |||
[[Category: | ==References== | ||
{{Reflist}} | |||
{{clr}} | |||
==Navigation== | |||
{{MediEvil cut content}} | |||
[[Category:Content cut from MediEvil]] | |||
[[Category:Cut enemies]] |