Draft:Sprite: Difference between revisions

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(Created page with "A '''sprite''' is Daniel's ally appears in all ''MediEvil'' games up to date. ==Description== When you equip projectile weapon, a sprite appears and will track the nearest en...")
 
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A '''sprite''' is Daniel's ally appears in all ''MediEvil'' games up to date.
{{See also|Wisp}}
When equipped with a ranged weapon such as a bow, a '''green sprite''' (or a family of '''green sprites''' in ''[[MediEvil: Resurrection]]'') will appear to help [[Sir Dan]] succesfully hit his targets. The sprite flies ahead of Sir Dan, leaving a green trail as it seek out adversaries.


==Description==
In ''MediEvil: Resurrection'', whenever an enemy comes within targeting range, their color will change to red.
When you equip projectile weapon, a sprite appears and will track the nearest enemy, allowing Daniel to lock-on to it. Press the L1 button to send a sprite to the enemies when they're near.
[[Category:Gameplay]]
[[Category:Allies]]

Latest revision as of 00:22, 14 July 2023

PLEASE NOTE: This page is a draft. It is thus in an unfinished state and may feature broken and/or incorrect formatting.
See also: Wisp

When equipped with a ranged weapon such as a bow, a green sprite (or a family of green sprites in MediEvil: Resurrection) will appear to help Sir Dan succesfully hit his targets. The sprite flies ahead of Sir Dan, leaving a green trail as it seek out adversaries.

In MediEvil: Resurrection, whenever an enemy comes within targeting range, their color will change to red.