Display title | Draft:Sprite |
Default sort key | Sprite |
Page length (in bytes) | 439 |
Namespace | Draft |
Page ID | 1488 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | Gjlewis (talk | contribs) |
Date of page creation | 17:45, 10 August 2014 |
Latest editor | DansFriend (talk | contribs) |
Date of latest edit | 00:22, 14 July 2023 |
Total number of edits | 8 |
Total number of distinct authors | 2 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded template (1) | Template used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | When equipped with a ranged weapon such as a bow, a green sprite (or a family of green sprites in MediEvil: Resurrection) will appear to help Sir Dan succesfully hit his targets. The sprite flies ahead of Sir Dan, leaving a green trail as it seek out adversaries. |