Mad Monks: Difference between revisions

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====''MediEvil: Resurrection''====
====''MediEvil: Resurrection''====
According to [[Dominic Cahalin]], the game's lead designer, The Asylum Grounds level was set to appear in the game. The level was cut out due to development time restrictions.{{Siteref|MediEvil-Boards|13269|MediEvil developers - Q&A;|August 4, 2013|quote=Initially we had planned two additional levels for ''Resurrection'' (I completed the revised paper design for them). These were the asylum grounds and the Crystal Caves (both based loosely on the levels from the original games). These were cut out due to development time restrictions, which was a real shame, as they had some cool new play mechanics and character designs. The launch of the PSP was eventually delayed by Sony by 6 months, which meant that we could easily have finished the game with all the levels :(|author=Dominic Cahalin}} Artist [[Mark Gibbon]] produced some concept art of the Mad Monks. In it, they appear to be hooded and inebriated, wielding a mug of beer in one hand and a flail in the other.
[[File:MediEvilResurrection-AssortedConceptArt.jpg|thumb|150px|Concept art by [[Mark Gibbons]].]] According to [[Dominic Cahalin]], the game's lead designer, The Asylum Grounds level was set to appear in the game. The level was cut out due to development time restrictions.{{Siteref|MediEvil-Boards|13269|MediEvil developers - Q&A;|August 4, 2013|quote=Initially we had planned two additional levels for ''Resurrection'' (I completed the revised paper design for them). These were the asylum grounds and the Crystal Caves (both based loosely on the levels from the original games). These were cut out due to development time restrictions, which was a real shame, as they had some cool new play mechanics and character designs. The launch of the PSP was eventually delayed by Sony by 6 months, which meant that we could easily have finished the game with all the levels :(|author=Dominic Cahalin}} Artist [[Mark Gibbons]] produced some concept art of the Mad Monks. In it, they appear to be hooded and inebriated, wielding a mug of beer in one hand and a flail in the other.
 
====''MediEvil'' (2019 remake)====
====''MediEvil'' (2019 remake)====
In the [[MediEvil (2019)|2019 remake of the game]] the Mad Monks remain undead, appearing as they did in the European versions of the original game.
In the [[MediEvil (2019)|2019 remake of the game]] the Mad Monks remain undead, appearing as they did in the European versions of the original game.